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NPC Generator

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Advanced [show]


Siffress Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is bristling with hidden weapons, mostly halberds and shortspears. With bright brown hair. She has violet eyes and a tan hat with a white feather.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Animals are drawn to her, and she is able to talk to them.

History: She was born into a rich family. Her psionic abilities were realized during a raid on her village. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Gifted, Logical. Bonds: Criminal record, Rich. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Siffress Gobblefirn, Female Gnome Sorcerer 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 11 (+0)8 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp.


Social Check DCs


Yurgunn Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many grey ritualistic tattoos. She is dressed in earthy colors with a brown and grey handkerchief worn on her right side. She keeps her long blonde hair kept up in a rat tail. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She exudes charisma. She is a tour de force of persuasion. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She got into the Priest business at a young age. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Yurgunn Bloodkith, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)18 (+4) 10 (+0)10 (+0)
Skills Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Undercommon, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Gilthur Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. He has red hair. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is afraid of women and trembles around them

History: The child of a Servant, who enjoyed hunting, Gilthur was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Entrepeneur. Flaws: Insane, Shy. Bonds: Job, Nature. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gilthur Torunn, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)16 (+3) 10 (+0)13 (+1)
Skills Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Infernal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Maagog Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His gold crest is lengthy. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. He found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Impulsive. Bonds: Adventurer, Nature, Rich. Occupation: Brewer

Voice: Laughs frequently while speaking

Attributes [hide]

Maagog Grrrmmballhyst, Male Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)17 (+3) 12 (+1)10 (+0)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Auran, Gnoll, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 2000 cp.


Social Check DCs


Kellen Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue coat over a white low-cut shirt, and a wide-brimmed hat upon his head. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His hazel unseeing eyes seem to look past you.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Hunter and was forced into it by his family; and his relatives are trying to arrange a marriage

Flaws: Disease, Impulsive. Bonds: Adventurer, In love, Family. Occupation: Hunter

Voice: Raspy

Attributes [hide]

Kellen Nackle, Male Gnome Sorcerer 1
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 18 (+4)13 (+1) 15 (+2)12 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp.


Social Check DCs


Andry Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 3'0". She sports red clothing, slightly heavier than average wear, and her gloved hand is found clutching a warhammer. Her red hair is thinning but still full. Her green eyes dart from person to person.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Andry abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: Her relatives are trying to arrange a marriage; and meet up once more with her childhood friend

Flaws: Shy, Antagonistic. Bonds: Religious, Adventurer, Family. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Andry Hogcollar, Female Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)11 (+0) 9 (-1)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 160 gp.


Social Check DCs


Vanchu Marlee, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. Her head has been shaved. She wears large thick round spectacles.

Personality: Eccentric and domineering, Vanchu will drive conversation. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born in a small plains village. Over the years she perfected her riding and shooting skills. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is greedy; and she's repulsed by the pc

Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Vanchu Marlee, Female Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)10 (+0) 12 (+1)8 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tricking Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She has a large brown mantle and cape that has been intricately interwoven into her black robe. She keeps her long yellow fur kept up in a rat tail. Her amber eyes have a joyful gleam in them most of the time.

Personality: Tricking wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her mother and her brother before her, after school she went straight into learning to become a Apothecary. She used her abilities to travel the world and help people.

Motivation: Wants a kiss; and she is unsatisfied with her job

Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Job, Has a crush. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Tricking Wind, Female Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)13 (+1) 10 (+0)15 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 150 gp. 5 Acid flasks.


Social Check DCs


Serpent Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears many layers of old clothing at all times. She is muscular with a powerful set of arms. Her fur is short and beige. Her eyes are hazel.

Personality: Serpent speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a great chef.

History: Born in the north her family was never financially stable. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Serpent took refuge in the ruined castle and found the beat up glaive and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She doesn't get along with people that don't share her tastes; and further expansion of business

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Nature, Job. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Serpent Fang, Female Tabaxi Sorcerer 3
Medium (4'8") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)17 (+3) 16 (+3)17 (+3)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Celestial, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: Violet garnet (400 gp). Obsidian (5 gp). Tourmaline (130 gp).


Social Check DCs

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