Pelt Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered ceremonial dagger and tarnished club as well. He has wavy brown fur. His eyes are likewise green. His teeth are white and perfect.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Pelt has worked very hard to control his curse. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined. Flaws: Disease. Bonds: Adventurer, Attractive. Occupation: Map Maker
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Evil (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 34000 sp. 1 Minor magic item.
Ishmoz Barclay, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and is well dressed, but even with his fine clothing he looks run-down. He wears a Stetson hat to cover his moderate length blonde hair. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is irascible and easily irritated. He is skeptical of what others tell him and is slow to trust.
History: Ishmoz was born in the east. At a young age he loved to build and create. A few years later when the north was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother
Ideals: Persistence. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Herbalist
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 7 (-2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp. Jade (120 gp). 1 Banded mail.
Ahinar Moreno, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a cross on it. Her hair is greying and her face has many wrinkles. She has violet eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She takes great joy in being the best Carter in town.
History: She comes from a rich western family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Carter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A need for knowledge about a nearby landmark; and balancing her hectic life and new carter responsibilities is difficult
Ideals: Joker. Bonds: Job, Rich, Criminal record, Adventurer. Occupation: Carter
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 sp.
Nurkara Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many tan ritualistic tattoos. She tends to wear a large brown jacket. Her golden hair is greasy and uncared for. She has several tiny amethyst earrings on each ear.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She plays an instrument quite well.
History: She served in the navy to pay for her family's outstanding loans. Brilliant and gifted she never wanted to apply herself. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Artistic, Gifted. Flaws: Ugly. Bonds: Rich, Military. Occupation: Shoemaker
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 6000 cp. Citrine (20 gp). Jasper (20 gp).
Bernard Winthrop, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of whips, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His black hair is heavily combed to the left. His violet eyes peer out from beneath his broad grey hat.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He pushes his goals aggressively. He is also a coward if confronted.
History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Entrepeneur, Fighting. Flaws: Depressed, Fearful. Bonds: Poor. Occupation: Painter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp. Silver chalice with lapis lazuli gems (180 gp).
Thorpe Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears red trousers with black and blue striped suspenders. He wears various colorful collared shirts. He has shaved his head bald. He has several tiny aquamarine earrings on each ear.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Thorpe has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Athletic, Philantrophist, Logical. Flaws: Disease. Bonds: Rich. Occupation: Seamstress
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Helgret Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears tattered old clothes. Her white hair is well kept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born a particularly ugly child, much to the horror of her parents. Brilliant and gifted she never wanted to apply herself. She has achieved small success as a Roofer.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Ugly, Depressed, Impulsive. Bonds: Job. Occupation: Roofer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 5000 cp.
Gubrash Tatum, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear black pants and tee shirts, and a wedding ring on his right hand. His silver hair, when down, is lengthy. His eyes are blue and he is always smoking a pipe.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: Retire the richest man in the north; and a rival would like him out of the picture
Ideals: Entrepeneur. Flaws: Ugly. Bonds: In love, Military, Criminal record. Occupation: Sculptor
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Auran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp. Moss agate (4 gp).
Great Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears brown leather gloves, a brown jacket, and tight pants. His fur is yellow and curly. He wears crescent spectacles with a black brim.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He hasn't been sleeping well lately.
Motivation: He loathes his own lifestyle; and sabotage a competitor
Ideals: Gifted. Flaws: Insomniac, Depressed. Bonds: Family, Job. Occupation: Laborer
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 7 Acid flasks.
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