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NPC Generator

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Advanced [show]


Vanchu Graeme, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is long and white with streaks of blonde, and is pulled back with small white clips. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: From birth she was tutored by a cruel and relentless mentor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Vanchu grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vanchu. She used her abilities to trick people and travel the world for free.

Motivation: Money/treasure; and she has comitted a past crime that haunts her to this day

Ideals: Optimist. Flaws: Insane. Bonds: Rich, Criminal record, Mentor. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Vanchu Graeme, Female Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)8 (-1) 14 (+2)10 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Patrin Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver crest is lengthy. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Patrin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He has achieved small success as a Sculptor.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Addict. Bonds: Religious, Nature, Poor, Job. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Patrin Umbyrphrael, Male Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 15 (+2)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 240 gp. 1 Half-Plate.


Social Check DCs


Zâthra Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an entirely black suit with brown socks and a vest with buckled shoes. His brown hair is smooth and relatively long. He has a dull look in his gray eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to trick people and travel the world for free.

Motivation: Wants to work out more often; and a rival would like him out of the picture

Ideals: Athletic. Flaws: Terse. Bonds: Rich, Criminal record, Job. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Zâthra Lindsey, Male Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 10 (+0)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp.


Social Check DCs


Georgina Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She typically wears red cloth garments or leather armor. Her hair is brown and curly. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born a particularly ugly child, much to the horror of her parents. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Disciplined. Flaws: Addict, Shy, Ugly. Bonds: Military. Occupation: Bounty Hunter

Voice: French accent

Attributes [hide]

Georgina Wildcloak, Female Halfling Sorcerer 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)12 (+1) 13 (+1)8 (-1)
Skills Acrobatics +1, Arcana +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp.


Social Check DCs


Malquis Hanali, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She usually wears her blue robe and has her crossbow always slung over her shoulder. Her brown hair is unkempt and raggedy. Her face is scarred and worn.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She would rather hide behind her crafts than deal with other people.

History: Born in the south her family was never financially stable. She moved from fad to fad and when she turned 15 she discovered painting. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise her children well; and she is currently in port desperately looking for someone to get her out

Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Malquis Hanali, Female Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)8 (-1) 12 (+1)13 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Freshwater pearl (16 gp).


Social Check DCs


Bethrynna Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is generally well dressed albeit a few years behind the times. Her black hair is wavy and long. She wears a mask on her face.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is used to getting what she wants. In part because she is a meticulous planner.

History: Bethrynna was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Elves in the north were limited. After a long history of fighting, Bethrynna and her spouse have recently divorced.

Motivation: Find a way to reverse the transformation of her brother; and wants to raise her children well

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Bethrynna Arnuanna, Female Elf Sorcerer 1
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)13 (+1) 5 (-3)14 (+2)
Skills Acrobatics +6, Religion +3
Senses Passive Perception 7
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp.


Social Check DCs


Millicent Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing colorful clothing, dressed as a Crown-heir. Her long auburn hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She invites people to come help in her community garden.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She is content.

Ideals: Athletic, Philantrophist. Flaws: Mundane, PTSD. Bonds: Enemies. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Millicent Conway, Female Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 140 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Beloril Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an entirely grey suit with red socks and a vest with buckled shoes. His auburn hair is unkempt and raggedy. His amber eyes peer out from beneath his broad grey hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in a small island village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Money/treasure; and wishes to resurrect an old love

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, In love, Nature. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Beloril Daerdahk, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)9 (-1) 16 (+3)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Jacoba Altham, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is generally well dressed albeit a few years behind the times. Her hair is silver and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is overprotective of those who hire her services. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Jacoba was born with her father's beautiful face. In her youth she was a Layabout, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To protect her home; and to clean up the streets

Flaws: Insomniac, Insane. Bonds: Attractive, Guardian. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Jacoba Altham, Female Human Sorcerer 1
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp.


Social Check DCs

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