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NPC Generator

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Advanced [show]


Joan Law, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. Her red hair is long and unkept. Her green eyes are passionate and lively.

Personality: She can speak with the recently deceased. She always tries to repair and not replace. It was this mentality that drove her into the Animal Trainer business.

History: Joan lived on a farm with her father, near the main road leading to a nearby town. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Gifted, Persistence. Flaws: Ugly, PTSD. Bonds: Rich, Family. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Joan Law, Female Human Sorcerer 2
Medium (5'0") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 6000 cp.


Social Check DCs


Millicent Snape, Female Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this eastern woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is black and very short. She has several tiny ruby earrings on each ear.

Personality: She exudes charisma. She is a tour de force of persuasion. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born blind and as such lacked many opportunities for work. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She now travels the world, in search of power and loot.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Attractive, Adventurer, Family. Occupation: Dilettante

Voice: Sleepy voice

Attributes [hide]

Millicent Snape, Female Human Sorcerer 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 16 (+3)10 (+0) 16 (+3)9 (-1)
Skills Animal Handling +5, Stealth -1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 sp.


Social Check DCs


Korfel Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man is dressed in a clean violet cloak covering his clean studded leather. He has no hair. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Korfel Quinten, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)10 (+0) 15 (+2)11 (+0)
Skills Deception +2, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp.


Social Check DCs


Ethereal Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel leather gloves, a pastel jacket, and tight pants. She carries a battered kukri and tarnished monstrous two handed axe as well. Her yellow fur is slicked back into a classic pompadour. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Ethereal is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Animals are drawn to her, and she is able to talk to them.

History: Born to a poor family in the city she treasured whatever gifts she got. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Fighting, Extrovert, Gifted. Bonds: Poor, Adventurer. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Ethereal Of Winter, Female Tabaxi Sorcerer 2
Medium (4'11") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 16 (+3)11 (+0)
Skills Insight +5, Nature +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 320 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Vanchu Cotton, Female Half-Orc [Permalink]

Personal [hide]

Description: This eastern woman wears a faded coat and loose pants complete with top hat. Her clothes are grease stained in places. She keeps her long auburn hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She took every job she could get her hands on, but the opportunities for Half-Orcs in the east were limited. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her relatives are trying to arrange a marriage.

Flaws: Insomniac. Bonds: Poor, Immigrant, Family, Religious. Occupation: Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vanchu Cotton, Female Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)13 (+1) 17 (+3)8 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp.


Social Check DCs


Zanna Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair, while still mostly white, has prominent grey streaks. She wears a mask on her face.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: Born to a pair of adventurers, Zanna grew up listening to her father's many stories. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now travels the world, in search of power and loot.

Motivation: She is terrified, and will act out of fear; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Racist, Fearful. Bonds: Adventurer. Occupation: Healer

Voice: Russian accent

Attributes [hide]

Zanna Bafflestone, Female Gnome Sorcerer 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 250 gp. Freshwater pearl (10 gp). Eye agate (10 gp). Deep green spinel (60 gp).


Social Check DCs


Shax Benevolence, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right leg. She is dressed in a clean green cloak covering her clean studded leather. She wears a colorful flower in her silver hair. She wears large thick round spectacles.

Personality: Shax is depressed about a lot of things. She tends to be a nihilist. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A gifted student she started as a Sage, but she got bored and became a Hunter. She now owns her own business.

Motivation: She's repulsed by the PC.

Flaws: Depressed, Antagonistic. Bonds: Attractive, Job. Occupation: Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Shax Benevolence, Female Tiefling Sorcerer 1
Medium (5'6") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 16 (+3)13 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Jasper (30 gp). 1 Banded mail.


Social Check DCs


Panana Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This western woman wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her clothes are grease stained in places. Her moppish red hair is in a traditional bowl cut. She wears a mask on her face.

Personality: She is almost excessively polite to everyone, even when angry. She is obsessed with finding treasure.

History: Panana was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She left for the west, certain she would find work there.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Poor, Immigrant, Adventurer, Religious. Occupation: Bookbinder

Voice: Eastern European accent

Attributes [hide]

Panana Horcusporcus, Female Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)9 (-1) 9 (-1)15 (+2)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 330 gp. Amber (120 gp). Coral (120 gp). 1 Half-Plate.


Social Check DCs


Drifting Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears a tight fitting pastel shirt and pants and is in decent physical shape. Her beige fur is thinning but still full. She has green eyes and a pastel hat with a blue feather.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Drifting was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Brewer like her mother before her.

Motivation: She has comitted a past crime that haunts her to this day.

Flaws: Antagonistic, Insane. Bonds: In love, Criminal record, Job. Occupation: Brewer

Voice: Dark and ominous

Attributes [hide]

Drifting Treat, Female Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 pp. Red-brown spinel (100 gp).


Social Check DCs

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