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NPC Generator

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Advanced [show]


Osah Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears rags and sports a simple walking cane and is in decent physical shape. Her brown hair is still thick. Her eyes are red and catlike.

Personality: She dislikes all the random violence that takes place in the south. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She got into the Navigator business at a young age. There was a wharf not far from home where she often wandered off to fish. She tends to her Navigator job now, and dutifully fulfills any obligations she has.

Motivation: To prove her worth to the world; and further expansion of business

Ideals: Pacifist. Flaws: Impulsive. Bonds: Poor, Criminal record, Job, Nature. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Osah Instinct, Female Tiefling Sorcerer 2
Medium (5'2") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 10 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1400 sp. 1 Masterwork manacles.


Social Check DCs


Adrie Withrethin, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many brown ritualistic tattoos. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. When she's not drinking or sleeping the drinks off, she's doing singing.

History: She was born in a small plains village. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Adrie grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adrie. She has recently gotten a pet goose that steals things from people.

Motivation: Wants to open a new tavern; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Artistic. Flaws: Mundane. Bonds: Nature, Criminal record, Job. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Adrie Withrethin, Female Elf Sorcerer 1
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)9 (-1) 14 (+2)12 (+1)
Skills Investigation +1, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Shamil Daergel, Female Gnome [Permalink]

Personal [hide]

Description: A 3'3" southern woman, she wears bulky tan painted plate armor. Her auburn hair is lengthy and is close to two feet long. Her thin eyebrows rest above her beady blue eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She is a logical person and will generally grow upset if things defy logic and science.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Logical. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Shamil Daergel, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 18 (+4)6 (-2) 13 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp.


Social Check DCs


Egelina Oakley, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears just a brown suit. Her red hair is unkempt and raggedy. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She is happy with her job as a Map Maker. She turns her eye from what people do, preferring to live and let live. She invites people to come help in her community garden.

History: Egelina hails from a village terrorized by gnolls. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Map Maker job and began her own company from there.

Motivation: Several ex partners dislike her way of doing things and want revenge; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Egelina Oakley, Female Human Sorcerer 2
Medium (5'6") Human, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 6 (-2)14 (+2)
Skills Religion +3, Stealth +5
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Emma Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a violet and black handkerchief worn on her left side. Her golden hair is braided into rings. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a ruthless business woman, a trait she acquired from her father.

History: She was born the only child of a wealthy merchant. She was taken as a slave by a traveling circus and forced to perform Days after completing her studies, news broke out that her hometown was attacked by orcs. Emma was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: To pay off her debts; and a deep hatred of orcs

Ideals: Impeccable, Entrepeneur. Bonds: Slave, Enemies, Debt. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Emma Sherman, Female Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)8 (-1) 14 (+2)13 (+1)
Skills Religion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Urshar Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a brown coat over a blue low-cut shirt, and a deerstalker hat upon her head. With bright black hair. Her eyes, though not visible through her cowl, are blue.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: Money/treasure.

Ideals: Athletic, Persistence. Flaws: Secretive. Bonds: Rich. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Urshar Daerdahk, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Persuasion +3, Stealth +0
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp. Red spinel (150 gp).


Social Check DCs


Dagger Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears light armors faded through time and improper care. He wears a Stetson hat to cover his moderate length gray fur. His thin eyebrows rest above his beady hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has all his life been fascinated with writing.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his writing dream.

Motivation: He is greedy; and money/treasure

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Dagger Thunder, Male Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common, Gnoll, Auran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 210 gp. White pearl (60 gp). Red garnet (60 gp).


Social Check DCs


Antinua Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her hair is red, silky, and of moderate length. Her eyes are violet and catlike.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a Sellsword, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Mortician hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Antinua fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants revenge against dire rats; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Justice, Fighting. Flaws: Impulsive. Bonds: Attractive, Poor, Enemies. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Antinua Selevarun, Female Elf Sorcerer 1
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)8 (-1) 9 (-1)15 (+2)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Sun Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a brown collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His fur is red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gifted from a young age, Sun studied abroad. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Recently he has begun working with bootleggers and crooks.

Motivation: Doesn't want to be a Seamstress and was forced into it by his family; and seeks redemption

Ideals: Gifted. Flaws: Cynical, Antagonistic. Bonds: Criminal record, Family. Occupation: Seamstress

Voice: High pitched, excited

Attributes [hide]

Sun Of Claws, Male Tabaxi Sorcerer 1
Medium (6'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)14 (+2) 16 (+3)16 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Infernal, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp. Jade (70 gp).


Social Check DCs

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