Jarsali Lathalas, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her longbow. She has no hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Jarsali was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: Regain custody of her daughter; and an old rival family wants her found
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Masseuse
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 7 (-2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp.
Great In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman dresses like a well dressed Blacksmith does and is in decent physical shape. Her fur, while still mostly black, has prominent grey streaks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She works hard and plays hard.
History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Emotional, Hedonist. Bonds: Job, Attractive, Military. Occupation: Blacksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Sylvan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Arumawann Beren, Male Gnome [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a blue suit, brown shirt, and red tie. He has a penchant for wearing a ring with an oversized emerald on his right hand. His head has been shaved. He wears a mask on his face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Assassin business at a young age. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Assassin
Voice: Slow speaker
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 8
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 18 (+4) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
Trail Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a pastel cloak and cross-gartered black stockings. Her gray fur is braided into rings. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She will rave to anyone who will listen. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Trail hails from a village terrorized by illithids. She was an apprentice working in her father's forge. She has drifted from career to career and currently works as a Beggar.
Motivation: Wants to work out more often; and revenge
Ideals: Athletic. Flaws: Insane, Hedonist. Bonds: Enemies, Job. Occupation: Beggar
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnome, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Anthony Blyth, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a grey vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and golden. His eyes are a pleasant hazel.
Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the north, but his parents moved at a very young age to the west. He helped his mother out around the business and became quite the natural. He struck the Performer job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Immigrant, Job. Occupation: Performer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Caeldrim Zheng, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He is portly but not overly obese. With a patchy black beard and wild black hair. This green eyed easterner is not easily forgotten.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He comes from a rich eastern family. There was a wharf not far from home where he often wandered off to fish. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has money and likes to spend it
Ideals: Passionate. Flaws: Hedonist. Bonds: Rich, Nature, Debt. Occupation: Detective
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 gp. Silver pearl (120 gp).
Kabbarg Bentham, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She usually wears her black robe and has her longbow always slung over her shoulder. Her auburn hair is long and unkept. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Kabbarg enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content; and she seems to be bored by most things
Flaws: Ugly, Antagonistic, Hedonist, Mundane. Bonds: Rich. Occupation: Herbalist
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1 Banded mail.
Zaffrab Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy chestnut hair. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Zaffrab took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Painter, but doesn't like to broadcast it.
Motivation: He loathes his own lifestyle; and further expansion of business
Ideals: Impeccable, Gifted, Fighting. Flaws: Depressed. Bonds: Job. Occupation: Gardener
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 10000 cp. Bloodstone (80 gp).
Abad Flight, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears professional attire. His hair is silver and curly. His eyes, though not visible through his cowl, are silver.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He misses his home and complains about the freezing weather, even in summer.
History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Flaws: Shy. Bonds: Attractive, Poor, Immigrant, Military. Occupation: Barrister
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Celestial, Gnome, Elven
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. 1 Thunderstones.
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