Caeldrim Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. He has a silver handlebar mustache and slicked back silver hair. He has gleaming, smiling hazel eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To unite with his sister; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Adventurer, Family. Occupation: Mayor
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 0 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 5 (-3) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 240 gp. Jet (80 gp). Deep blue spinel (600 gp).
Eberdeb Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair, when down, is lengthy. He has green eyes and a tan hat with a blue feather.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with a lost civilization.
History: Eberdeb was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His family was turned out during the war. He and his family wandered west to less war torn lands. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Nothing but the best is good enough for him; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Adventurer, Poor. Occupation: Masseuse
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
Ozyman TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He wears red leather gloves, a red jacket, and tight pants. He has a slight overbite and is overall scrawny. His blonde hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. Around other people he will do his best to conceal his emotions and appear jolly.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Gardener like his mother before him.
Motivation: A strong sense of loyalty to Dragonborn people; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Racist, Shy, Greedy. Bonds: Slave, Job. Occupation: Gardener
Voice: Posh accent
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp.
Callie Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: 3'0" and muscular, this northern woman wears a white coat over a grey low-cut shirt, and a deerstalker hat upon her head. Her hair is red and curly. She wears crescent spectacles with a black brim.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is afraid of women and trembles around them
History: Sold as a small child to a wizard, Callie was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. She moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of orcs.
Ideals: Athletic. Flaws: Shy. Bonds: Enemies, Mentor, Immigrant. Occupation: Junk Dealer
Voice: Can't modulate volume
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 120 gp.
Ielenia Harris, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a yellow costume with the symbols of death on her torso. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her chestnut hair is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She exudes charisma. She is a tour de force of persuasion. She also is a firm believer in the womanly ideal.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Money/treasure; and she uses money and sex appeal to get what she needs
Ideals: Gifted. Flaws: Impulsive, Disease. Bonds: Rich, Attractive. Occupation: Bellfounder
Voice: Whispers
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 2 Holy water.
Enna Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 5'2". She wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case, and her gloved hand is found clutching a shortspear. She has done her best to style her auburn hair to look like a famous performer. She wears crescent spectacles with a black brim.
Personality: Enna speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She uses divination through singing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She helped her father out around the business and became quite the natural. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's repulsed by the PC; and nothing but the best is good enough for her
Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Hunter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 8 (-1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Gale In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her yellow fur is long and unkept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Further she is a bit of a stoner and is frequently out of it.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Immigrant, Religious. Occupation: Sellsword
Voice: German accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 pp. 1 Half-Plate.
Roge TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is auburn and curly. He has hazel eyes and a white hat with a green feather.
Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. He is obsessed with finding treasure.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Expand his business; and he wants to meet his childhood hero
Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Military. Occupation: Ploughman
Voice: Spits and sputters
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 gp.
Thar Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears many layers of old clothing at all times. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes lackadaisically let the world flow into them.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Optimist, Pacifist, Artistic, Athletic. Flaws: Ugly. Bonds: Poor. Occupation: Sculptor
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Infernal, Giant
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 2000 cp. Eye agate (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!
