Kristryd Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her red hair is kept up in a ponytail inside a broad hat. Her eyes are hazel and beady.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kristryd took refuge in the large cave and found the beat up monstrous two handed axe and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Job, Nature. Occupation: Barber
Voice: French accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 8000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).
Menny Sympony, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition. She is muscular with a powerful set of arms. She wears her black hair down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: The child of a Locksmith, who enjoyed hunting, Menny was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She hasn't been sleeping well lately.
Motivation: She is terrified, and will act out of fear.
Ideals: Optimist. Flaws: Insomniac, Fearful. Bonds: Poor, Nature. Occupation: Gardener
Voice: Italian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. 1 Banded mail.
Crampernap Reese, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He is bristling with hidden weapons, mostly morningstars and tridents. He has wavy blonde hair. He has green eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Born to a pair of adventurers, Crampernap grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice. Flaws: Insane. Bonds: Attractive, Criminal record, Adventurer. Occupation: Gardener
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 7 (-2) | 14 (+2) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Abyssal, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 400 sp.
Aym Wish, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is bristling with hidden weapons, mostly longswords and spears. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.
Personality: Aym is depressed about a lot of things. She tends to be a nihilist. She feeds upon the attention of others.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has chosen to use the inheritance that was left to her frivolously. She used her abilities to trick people and travel the world for free.
Motivation: Money/treasure; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Depressed, Mundane. Bonds: Criminal record, Attractive, Rich. Occupation: Cartwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 5 (-3) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp. 1 Banded mail.
Drifting In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a shirt that is too small, which lets her gut show, with a ratty pastel coat over it. Her fur is cinnamon and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She served in the navy to pay for her family's outstanding loans. Drifting liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and her religion dominates her actions
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military, Nature. Occupation: Dyer
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Silver pearl (60 gp).
Mara Horner, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She very much looks the part of a Bather. Her golden hair is braided into rings. Her ears are large.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born in the east to a Bather, Mara learned a great deal about her father's area of expertise. She worked as a nervous Bather and found it very stressful. She has achieved small success as a Bather.
Motivation: Wants to work out more often; and expand her business
Ideals: Athletic, Philantrophist. Flaws: Ugly, Shy. Bonds: Job. Occupation: Bather
Voice: Nasally tone
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 2000 cp.
Sybil Alby, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a hunchback. Her brown hair is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She snorts whenever she laughs or is feeling confident. She receives visions of the future at random moments
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To protect her home; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Enemies, Adventurer, Guardian. Occupation: Scribe
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 18 (+4) | 11 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1000 cp.
Kristryd Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 3'10", this woman is dressed in a clean grey cloak covering her clean studded leather. She is bald on top and has large auburn tufts of hair around her ears. Her otherwise smooth face is marked with small tiny scars.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. In her 15th year, her parents were killed by a drow raid, leaving Kristryd alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: A deep hatred of drow.
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Tailor
Voice: Sounds elderly
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Raymond Branson, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears baggy brown pantaloons and a black scarf. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Born in the east to a Jeweler, Raymond learned a great deal about his father's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He doesn't get along with people that don't share his tastes; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Artistic, Impeccable. Bonds: Job, Religious, Adventurer. Occupation: Jeweler
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 sp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, Gillian Tolbert, David R Abbott, Rick Marsh, Brittany DeNicholas, Phillip Hash, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Lars Yell, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, J, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!