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NPC Generator

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Advanced [show]


Jebeddo Reese, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His golden hair is greasy and uncared for. He has hazel eyes and a blue hat with a brown feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the north. He was taken from his home at a very young age. After a long history of fighting, Jebeddo and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Slave. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Jebeddo Reese, Male Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)12 (+1) 18 (+4)5 (-3)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 160 gp. Jet (120 gp).


Social Check DCs


Vondal Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and wears tattered old clothes. His right hand appears badly burned and disfigured. His white hair is smooth and relatively long. His blue eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also has developed a complete distrust of the Knight profession.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Masseuse and found it very stressful. He has drifted from career to career and currently works as a Masseuse.

Motivation: To be a Knight again.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Masseuse

Voice: Laughs frequently while speaking

Attributes [hide]

Vondal Foamtankard, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)10 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 sp.


Social Check DCs


Ratak Richie, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He sports a long black beard, and similarly colored long hair. He has brown eyes and a black hat with a brown feather.

Personality: He snorts whenever he laughs or is feeling confident. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Ratak grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has a crush on the local Guard; and he uses money and sex appeal to get what he needs

Flaws: Selfish. Bonds: Attractive, Adventurer, Rich, Has a crush. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ratak Richie, Male Half-Orc Sorcerer 3
Medium (6'4") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)5 (-3) 15 (+2)14 (+2)
Skills Arcana -1, Religion -1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp.


Social Check DCs


Warryn Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is black and very short. His blue eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He plays an instrument quite well.

History: Born in the west to a Sculptor, Warryn learned a great deal about his mother's area of expertise. When Warryn reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Sculptor soon after.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Selfish. Bonds: Job, Military. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Warryn Shadowcloak, Male Gnome Sorcerer 2
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 15 (+2)10 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Gale In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. Her fur is cut close to her head. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Gale was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Gale's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants to get laid; and she has a crush on the local detective

Ideals: Philantrophist, Gifted. Flaws: Addict, Antagonistic. Bonds: Has a crush. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Gale In the Wind, Female Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs


Eida Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with deerstalker hat. She is physically well-built. Her tied-back hair is red. She has green eyes and a red hat with a yellow feather.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Eida was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Eida took refuge in the old dungeon and found the beat up shield and armor she uses now. She now owns her own business.

Motivation: She is not mentally stable, and does not behave rationally; and she's looking for her big break

Flaws: Greedy, Insane. Bonds: Adventurer, Job, Nature. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Eida Smoothhands, Female Halfling Sorcerer 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 110 gp.


Social Check DCs


Ea Charm, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she typically wears a sleeveless long coat of deep green leather and dull yellow iron scale mail. She has moderate length red hair. Her black eyes are slightly larger than normal.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in the north. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: Find a way to reverse the transformation of her sister; and meet up once more with her childhood friend

Ideals: Joker, Justice. Bonds: Immigrant, Adventurer, Family. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Ea Charm, Female Tiefling Sorcerer 1
Medium (6'5") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 11 (+0)5 (-3)
Skills Athletics +4, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Nora Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of magic around her neck, and a whip on her belt. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her brown hair is kept up in a ponytail inside a broad hat. Her skin is flawless and her green eyes scan people very quickly.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She plays an instrument quite well.

History: Born to a poor family in the city she treasured whatever gifts she got. She has had some formal music training, and achieved minor success. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nora fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a crush on the local Engraver; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Cynical. Bonds: Attractive, Poor. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Nora Glanhig, Female Dwarf Sorcerer 3
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 11 (+0)4 (-3)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. 1 Small steel mirror. 1 Masterwork manacles.


Social Check DCs


Roge Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with white colored cloaks and clothing. His blonde hair is cut short. He has gray eyes.

Personality: He acts crazy and hedonistic. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A powerful slaver made him what he is. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he would like to get married and retire

Ideals: Persistence. Flaws: Hedonist. Bonds: Has a crush, Mentor, Criminal record. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Roge Kettlewhistle, Male Halfling Sorcerer 3
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)12 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. Red-brown spinel (90 gp). Bloodstone (20 gp). 1 Everburning torch. 2 Smokesticks.


Social Check DCs

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