Sun On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'3" and muscular, this northern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his yellow fur to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A powerful brothel owner made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Optimist, Impeccable. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Priest
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 2)
Armor Class 9
Hit Points 2 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 7 (-2) | 6 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp. 1 Everburning torch.
Gennal Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He has dyed his greying black hair a little too much giving a sharp black color. This blue eyed westerner is not easily forgotten.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: When he was but 8 years old his parents immigrated from the west. He helped his father out around the business and became quite the natural. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants his loneliness to end; and expand his business
Flaws: Antagonistic, Secretive. Bonds: Job, Immigrant, Has a crush. Occupation: Ploughman
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 30 pp.
Delg Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears brown painted combat armor at almost all times, and sports empty pouches on his belt. His tied-back hair is black. He wears large thick round spectacles.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to fit into much smaller and tighter spaces than normal.
History: When he was but 4 years old his parents immigrated from the north. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and expand his business
Ideals: Joker, Gifted. Bonds: Immigrant, Rich. Occupation: Glassblower
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Tree Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman prefers to wear pastel clothing when she does not wear armor, and sports empty pouches on her belt. Her fur is short and black. She has a dull look in her amber eyes.
Personality: Cocky and sure of herself, she believes she is the best Priest born in the past three hundred years. She is able to make almost anything out of random pieces of junk.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Priest. She became a Priest soon after.
Motivation: She has a crush on the local Courier; and to be a courier again
Ideals: Gifted. Bonds: Job, Military, Has a crush. Occupation: Priest
Voice: Stutters
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Dwarven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Rhodochrosite (9 gp).
Cressel Grace, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a wide-brimmed hat to cover his moderate length silver hair. He has gleaming, smiling gold eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: He has a crush on the local Painter; and he is not mentally stable, and does not behave rationally
Ideals: Professionalism, Gifted. Bonds: Poor, Immigrant. Occupation: Brewer
Voice: Russian accent
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Tourmaline (60 gp).
Gurdis Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown coat over a grey low-cut shirt, and a Stetson hat upon her head. Sporting a red mohawk this woman's hair draws a lot of attention. Her ears are large.
Personality: Cocky and sure of herself, she believes she is the best Mayor born in the past three hundred years. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born to a criminal king-pin and mafia family She was taken as a slave by a traveling circus and forced to perform She became a Mayor soon after.
Motivation: Seeks redemption; and she is currently in port desperately looking for someone to get her out
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Criminal record, Slave. Occupation: Mayor
Voice: Slow speaker
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp. 1 Masterwork Uncommon Weapon.
Claira Toti, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her blonde hair is unkempt and raggedy. Her thin eyebrows rest above her beady green eyes.
Personality: She is irascible and easily irritated. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the south; and wishes to resurrect an old love
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, In love. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp.
Eloise Hadley, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'0" has a big stupid grin on her face most of the time. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. She wears her auburn hair up in a very large beehive style do. Her fierce gray eyes like to dwell on things.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Many drow want her driven away.
Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Religious. Occupation: Stylist
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp.
Sarah Shirley, Female Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this eastern woman is wearing the road beaten gear of a warrior. She has done her best to style her blonde hair to look like a famous performer. She is baby faced.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Sarah was born the youngest of three triplets. She has had some formal painting training, and achieved minor success. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She seems to be bored by most things; and an old rival family wants her found
Ideals: Fighting, Athletic, Opinionated, Artistic. Flaws: Mundane. Bonds: Family. Occupation: Assassin
Voice: Russian accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
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