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NPC Generator

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Advanced [show]


Flame Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries with her a set of daggers on her belt, each one with a aquamarine on the hilt. Her yellow fur has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She served in the navy to pay for her family's outstanding loans. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She struck the Navigator job and began her own company from there.

Motivation: To be a Bellfounder again; and to prove her worth to the world

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Military, Immigrant. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Flame Shoe, Female Tabaxi Sorcerer 1
Medium (4'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)18 (+4) 16 (+3)13 (+1)
Skills History +6, Nature +6
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Celestial, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 140 gp. Rock crystal (40 gp).


Social Check DCs


Delre Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair, when down, is lengthy. She is very pretty but has cold, dead eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She got into the Miller business at a young age. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Delre Durthane, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 20 (+5)17 (+3) 13 (+1)14 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Abyssal, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 90 pp. 1 Everburning torch.


Social Check DCs


Kite Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is portly but not overly obese. His lavender fur is matted, messy, and big. This amber eyed northerner is not easily forgotten.

Personality: He has always had a great fascination with Dwarven culture. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Ugly, Racist, Insane. Bonds: Criminal record. Occupation: Crown-heir

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kite Paws, Male Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 310 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Emen Hastings, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who very much looks the part of a Banker. Her red hair has been sun bleached extensively. Her fierce gray eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Emen isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Emen lived on a farm with her mother, near the main road leading to a nearby town. In her 13th year, her parents were killed by a brigands raid, leaving Emen alone in the world. After a stint in an orphanage, she was adopted. She has drifted from career to career and currently works as a Banker.

Motivation: She is compelled to act according to her religious beliefs; and expand her business

Ideals: Impeccable. Bonds: Job, Religious, Family, Enemies. Occupation: Banker

Voice: Uses sign language

Attributes [hide]

Emen Hastings, Female Half-Orc Sorcerer 1
Medium (4'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)14 (+2) 8 (-1)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc, Halfling, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1000 cp. 3 Thunderstones.


Social Check DCs


Silent Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has moderate length brown fur. He has a tattooed face.

Personality: Silent speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As long as the job gets done he does not care how it got done.

History: He was born to a criminal king-pin and mafia family Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Impeccable, Professionalism. Bonds: Criminal record, Family. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Silent Mirror, Male Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 10 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp. 1 Superior lock.


Social Check DCs


Seven Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel costume with the symbols of death on his torso. His beige fur is still thick. His hazel eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He enjoys reading and quiet.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Logical, Fighting. Bonds: Job, Rich, Family. Occupation: Fletcher

Voice: Spits words with contempt

Attributes [hide]

Seven Shore, Male Tabaxi Sorcerer 3
Medium (6'10") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Burgell Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a large tan jacket and is in decent physical shape. He sports a flattop hair cut. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal dancing training, and achieved minor success. He has drifted from career to career and currently works as a Shipwright.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical, Artistic. Flaws: Mundane. Bonds: Attractive, Job, Enemies. Occupation: Shipwright

Voice: Squeaky

Attributes [hide]

Burgell Sympony, Male Gnome Sorcerer 2
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Draconic, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 240 gp. 1 Masterwork Common Melee.


Social Check DCs


Brakka Radcliffe, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a fancy white dress. Her chestnut hair is thinning but still full. Her violet eyes are slightly larger than normal.

Personality: She is happy with her job as a Adventurer. She turns her eye from what people do, preferring to live and let live. She pushes her goals aggressively. She is also a coward if confronted.

History: From birth she was tutored by a cruel and relentless mentor. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She tends to her Adventurer job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern.

Flaws: Fearful, Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

Brakka Radcliffe, Female Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Aquan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Ridaro Selevarun, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her hair is greying and her face has many wrinkles. Her eyes are brown.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Carpenter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and find a way to reverse the transformation of her brother

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Ridaro Selevarun, Female Elf Sorcerer 1
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 0 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 3 (-4)9 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. Deep green spinel (40 gp).


Social Check DCs

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