Uraim Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses like a well dressed Priest does. His blonde hair is braided into rings. His eyes are a pleasant hazel.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Uraim was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. While studying, he fell in love. They married and had a son. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Further expansion of business; and he is unsatisfied with his job
Flaws: Antagonistic. Bonds: Job, Adventurer, Poor, In love. Occupation: Priest
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Sylvan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Lapis lazuli (10 gp).
Three Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she tends to wear a large brown jacket. Her gray fur, when down, is lengthy. She is baby faced.
Personality: She has always had a great fascination with Dragonborn culture. She feeds upon the attention of others.
History: Born to a pair of adventurers, Three grew up listening to her father's many stories. She has chosen to use the inheritance that was left to her frivolously. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is terrified, and will act out of fear; and she uses money and sex appeal to get what she needs
Flaws: Racist, Fearful. Bonds: Attractive, Adventurer, Rich. Occupation: Jeweler
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. 1 Everburning torch.
Left-Handed Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She is renowned for her bright brown dresses and hats. Her lavender fur is drawn into a tight pony tail with a cross scrunchie. Her yellow eyes peer out from beneath her deerstalker brown hat.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with her god.
History: Left-Handed was born the youngest of three triplets. She worked as a nervous Courier and found it very stressful. She has since lost track of the people in her past.
Motivation: Sabotage a competitor.
Bonds: Family, Religious, Job. Occupation: Courier
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Pink pearl (150 gp). 1 Masterwork Common Melee.
Falkrunn Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a grey collared shirt and green skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She sports brown long hair. She tend to wears goggles to shield her eyes.
Personality: Cocky and sure of herself, she believes she is the best Stylist born in the past three hundred years. She is obsessed with her god.
History: Born in a small village she learned the ways of the warrior from her father. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Falkrunn's homeland. Falkrunn decided to take the middle way and become a bodyguard. She inherited the family business which she has now maintained for 9 years.
Motivation: She is currently in port desperately looking for someone to get her out; and she is unsatisfied with her job
Ideals: Fighting. Bonds: Job, Religious, Immigrant, Slave. Occupation: Stylist
Voice: Sounds elderly
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. 1 Masterwork Thieves’ tools.
Dalaba Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a blue broad hat and blue clothes. Beneath her clothing is a huge mess of scar tissue. Her auburn hair is braided into rings. She has a tattooed face.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is able to make almost anything out of random pieces of junk.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Dalaba liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business.
Ideals: Gifted. Bonds: Slave, Nature, Religious, Job. Occupation: Dilettante
Voice: Raspy
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp.
Tagga Livingstone, Female Half-Orc [Permalink]
Personal [hide]
Description: She dresses like a well dressed Dyer does, and carries maces. She has no hair. Her blue eyes dart from person to person.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the north to a Dyer, Tagga learned a great deal about her father's area of expertise. A gifted student she started as a Locksmith, but she got bored and became a Dyer. She's also a talented Locksmith, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly, Cynical, Impulsive. Bonds: Job. Occupation: Dyer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 6 (-2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
Heward Pinkerton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he typically wears grey cloth garments or leather armor. His black hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Overbrimming with self-confidence, Heward isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the north to a Fisher, Heward learned a great deal about his father's area of expertise. He worked as a nervous Fisher and found it very stressful. He has worked as a Fisher like his father before him.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Poor, Job. Occupation: Fisher
Voice: Booming voice
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Infernal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Waywocket Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. She wears a wide-brimmed hat to cover her moderate length golden hair. Her eyes, though not visible through her cowl, are brown.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She is a font of random trivia from the lore and stories she has discovered
History: Waywocket was born in the east. At a young age she loved to build and create. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Slave Trader they were divorced and she won custody of their daughter. She worked as a Bowyer, and she later adopted a second daughter.
Motivation: Wants to raise her children well.
Ideals: Justice, Logical, Persistence. Flaws: Ugly. Bonds: Rich, Family. Occupation: Bowyer
Voice: Voice breaks
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Infernal, Celestial, Aquan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 190 gp.
Jade Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown cloak and cross-gartered grey stockings. Her fur is beige and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: The child of a Body Guard, who enjoyed hunting, Jade was taken on many hunting expeditions. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mayor. She has never given up on her music dream.
Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg
Ideals: Artistic, Athletic. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Mayor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Golden yellow topaz (500 gp). Aquamarine (500 gp). Chalcedony (30 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
