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NPC Generator

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Advanced [show]


Mardnab Folkor, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a simple burlap shirt and baggy pants. She conceals her hammer with her veritable burlap sack of a shirt. Her hair is blonde and curly. She wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Mardnab will drive conversation. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: A powerful necromancer made her what she is. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 8 years later her spouse died after the birth of her son. Heartbroken, Mardnab never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Extrovert, Optimist. Bonds: In love, Mentor. Occupation: Bellfounder

Voice: Speaks with squeezed throat

Attributes [hide]

Mardnab Folkor, Female Gnome Sorcerer 1
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)18 (+4) 14 (+2)12 (+1)
Skills History +6, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Elven, Ignan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 40 gp.


Social Check DCs


Agatha Colby, Female Human [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her silver hair is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is an amazing painter.

History: Agatha was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new sage responsibilities is difficult

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Sage

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Agatha Colby, Female Human Sorcerer 2
Medium (4'10") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)18 (+4) 12 (+1)11 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Orc, Gnoll, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 120 gp.


Social Check DCs


Orla Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress), and sports empty pouches on her belt. Her silver hair is cut short. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: The child of western immigrants she idolized her father. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She's repulsed by the PC; and she is wracked by social anxiety

Flaws: Antagonistic, Secretive, Fearful. Bonds: Attractive, Immigrant. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Orla Fiddlefen, Female Gnome Sorcerer 2
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 8 (-1)12 (+1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 4000 cp.


Social Check DCs


Oolah Hadleigh, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is dressed in earthy colors with a black and red handkerchief worn on her left side. She keeps her long red hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She invites people to come help in her community garden.

History: The child of a Ploughman, who enjoyed hunting, Oolah was taken on many hunting expeditions. A gifted student she started as a Ploughman, but she got bored and became a Barber. She struck the Barber job and began her own company from there.

Motivation: She has a rivalry with the Church that dominates her actions; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Job, Religious. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Oolah Hadleigh, Female Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 0 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 3 (-4)7 (-2) 9 (-1)12 (+1)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp.


Social Check DCs


Flame Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has dyed his greying black fur a little too much giving a sharp black color. His yellow unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Flame lived on a farm with his mother, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Professionalism, Artistic. Flaws: Disease. Bonds: Rich, Family, Immigrant. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Flame Candle, Male Tabaxi Sorcerer 1
Medium (6'9") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 pp. 1 Good lock.


Social Check DCs


Fargrim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this man wears professional attire. His hair is long and brown with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Attractive, Family. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

Fargrim Loderr, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)16 (+3) 12 (+1)10 (+0)
Skills Religion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Giant, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs


Gimble Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath his clothing is a huge mess of scar tissue. He wears his blonde hair up in a very large beehive style do. His gray unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Gimble's first love is himself. His second love is also himself. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gimble was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Disease. Bonds: Slave, Attractive, Religious. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Gimble Fabblestabble, Male Gnome Sorcerer 3
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Arjhan Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of bastard swords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His crest is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Assassin job and began his own company from there.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting, Joker. Bonds: Attractive, Rich, Immigrant, Job. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Arjhan Pyraxtallinost, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp.


Social Check DCs


Jelenneth Holimion, Female Elf [Permalink]

Personal [hide]

Description: She wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case. Her black hair is cut jaggedly and amateurishly. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Jelenneth is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: The child of northern immigrants she idolized her mother. Jelenneth was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Jelenneth decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: To get a good night's sleep; and regain custody of her son

Flaws: Disease, Insomniac. Bonds: Family, Immigrant, Criminal record. Occupation: Herbalist

Voice: Low and grunting

Attributes [hide]

Jelenneth Holimion, Female Elf Sorcerer 1
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)10 (+0) 8 (-1)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs

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