Folgûm Carlyle, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and white with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. He wears a mask on his face.
Personality: Folgûm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Folgûm does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in a small village he learned the ways of the warrior from his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Folgûm fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Impeccable. Flaws: Depressed. Bonds: Military. Occupation: Actor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 11 (+0) | 9 (-1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: White pearl (110 gp). 1 Silver holy symbol.
Synthrin Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears an entirely green suit with blue socks and a vest with buckled shoes. Her crest is copper, silky, and of moderate length. Her gold eyes are passionate and lively.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is lazy, self-centered, vain, and jealous.
History: Synthrin was born in the east. At a young age she loved to build and create. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Dragonborn people.
Ideals: Opinionated, Persistence. Flaws: Selfish, Racist. Bonds: Attractive. Occupation: Baker
Voice: Spanish accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Citrine (20 gp). 1 Simple lock.
Silaqui Mystralath, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a blue shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her brown hair is wavy and long. Her eyes are brown and she is always smoking a pipe.
Personality: Prone to second guessing herself, she comes off as nervous. She is an amazing painter.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gifted student she started as a Weaver, but she got bored and became a Blacksmith. Due to her spouse's obsession with being a Weaver they were divorced and she won custody of their daughter. She worked as a Blacksmith, and she later adopted a second daughter.
Motivation: She has a crush on the local Weaver; and to reunite with her absent mother
Ideals: Gifted. Flaws: Shy. Bonds: Job, Family, Has a crush. Occupation: Blacksmith
Voice: Australian accent
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Banded mail.
Windy Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She is physically well-built. She wears her red fur up. This yellow eyed easterner is not easily forgotten.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She cannot resist a sob story and will often dote over anyone who has one.
History: Windy hails from a village terrorized by orcs. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Wants a kiss; and someone believes her a fraud
Ideals: Philantrophist. Bonds: Attractive, Enemies, Military, Has a crush. Occupation: Doctor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 350 gp. Brass mug with jade inlays (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
Jak Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He wears professional attire. He is physically well-built. He wears his red hair up. He wears large thick round spectacles.
Personality: This man loves music and to teach people music more than just about anything. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Insane, Mundane. Bonds: Attractive, Criminal record. Occupation: Weaver
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 sp. 1 Smokesticks.
Anbera Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She wears a grey shirt with thin tan vertical stripes and white pants. She has a hunchback. Her chestnut hair is lengthy. Her eyes are hazel and catlike.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She invites people to come help in her community garden.
History: The child of southern immigrants she idolized her father. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and she is greedy
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Cook
Voice: Slurs words
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 6000 cp. 4 Alchemist’s fire.
Stannor Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a long, white, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. His auburn hair is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Detective in town.
History: Gifted from a young age, Stannor studied abroad. His father was a soldier and died while he was still young. Stannor was left his father's suit of armor and trained in its use and care. He tends to his Detective job now, and dutifully fulfills any obligations he has.
Motivation: He's in love; and further expansion of business
Ideals: Joker, Gifted. Bonds: Attractive, Job, Military, Has a crush. Occupation: Detective
Voice: pre-pubescent
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. Red-brown spinel (100 gp). 1 Masterwork Common Ranged Weapon.
Cloak On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, typically a more casual-formal manner. His fur is beige, silky, and of moderate length. He has several tiny opal earrings on each ear.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He comes from a rich western family. A freak accident while working with his Fortune-teller mother left him crippled. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Disease. Bonds: Attractive, Rich, Criminal record. Occupation: Barber
Voice: Timid voice
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 300 gp. 1 Minor magic item.
Oblar Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright white and red, and wears rings and necklaces with large, colorful gems. He wears a colorful flower in his chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to make almost anything out of random pieces of junk.
History: The child of a Weaver, who enjoyed hunting, Oblar was taken on many hunting expeditions. His arcane abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Joker, Gifted. Bonds: Rich, Attractive, Nature, Religious. Occupation: Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 90 gp.
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