Hupe Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many violet ritualistic tattoos. He wears a faded coat and loose pants complete with broad hat. His brown hair is heavily combed to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He will rave to anyone who will listen. He is obsessed with a lost civilization.
History: He served in the navy to pay for his family's outstanding loans. His necromantic abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Adventurer, Military. Occupation: Mortician
Voice: High pitched and raspy
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 gp. A pair of silk slippers encrusted with tiny pearls. (30 gp). 1 Masterwork Musical instrument.
Mûg Fulton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He usually wears his white robe and has his rapier always slung over his shoulder. He has a small bristly mustache and wavy black hair. He is very pretty but has cold, dead eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born blind and as such lacked many opportunities for work. Like his mother and his brother before him, after school he went straight into learning to become a Bather. He now owns his own business.
Motivation: Wants to open a new tavern; and to be a interpreter again
Ideals: Disciplined. Flaws: Disease, Depressed. Bonds: Attractive, Job. Occupation: Bather
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 40 gp. Chrysoberyl (40 gp).
Chaedi Liadon, Female Elf [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing colorful clothing, dressed as a Fortune-teller. She wears her white hair down. She wears round tiny glasses practically rammed into her face.
Personality: Chaedi is depressed about a lot of things. She tends to be a nihilist. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Fortune-teller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.
Motivation: To settle down with her crush; and wants her loneliness to end
Ideals: Optimist. Flaws: Ugly, Depressed, Secretive. Bonds: Poor, Has a crush. Occupation: Fortune-teller
Voice: Timid voice
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 sp. 1 Banded mail.
Nedda Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears a well pressed and immaculate suit (or dress). Her white hair is greasy and uncared for. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: From birth she was tutored by a cruel and relentless mentor. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and to get a good night's sleep
Ideals: Extrovert. Flaws: Ugly, Greedy. Bonds: Mentor, Rich. Occupation: Knight
Voice: Rolls R's
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 17 (+3) | 12 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp.
Thamior Sharps, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt and is in decent physical shape. His deerstalker hat is riddled with cuts and holes. His eyes are likewise hazel.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the west his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Philantrophist, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Ruler
Voice: Smooth and feminine
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 17 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Draconic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Armara Light, Female Tiefling [Permalink]
Personal [hide]
Description: 6'1" and muscular, this northern woman wears a green armored body suit, with a simple violet line shooting up and back down. She wears a small hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born several months after her father was called into army service. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Armara fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army
Ideals: Athletic, Fighting. Bonds: Attractive, Military. Occupation: Bounty Hunter
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 260 gp. 1 Half-Plate.
Left-Handed Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a brown tunic with tan highlights, and long white pants that bunch up around her shoes. She keeps her long brown fur kept up in a rat tail. Her thin eyebrows rest above her beady copper eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was raised in a white middle class family as the only child. Her childhood dream was to be a Masseuse, but she was a colossal failure. Recently she has begun working with bootleggers and crooks.
Motivation: She has money and likes to spend it; and she is unsatisfied with her job
Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Job, Criminal record, Rich. Occupation: Healer
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 6 (-2) | 8 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Alberich Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'3". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has wavy golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Prone to second guessing himself, he comes off as nervous. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Alberich was born in the north. At a young age he loved to build and create. Alberich abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.
Motivation: Revenge; and he has passion for adventuring and risk
Ideals: Philantrophist, Persistence. Flaws: Insane, Shy. Bonds: Adventurer, Enemies. Occupation: Spice Merchant
Voice: Strong lisp
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 13 (+1) | 19 (+4) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 700 sp.
Beiro Cithreth, Male Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears baggy tan pantaloons and a white scarf. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.
Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.
History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Beiro grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Beiro. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people
Flaws: Antagonistic, Addict, Racist. Bonds: Military, Criminal record. Occupation: Painter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
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