Bimpnottin Timbers, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her blonde hair is unkempt and raggedy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Energy wise she seems alert and responsive.
History: She was raised in a white middle class family as the only child. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Marry her sister to traveling adventurers; and to find somewhere to settle down
Ideals: Professionalism. Flaws: Ugly, Mundane. Bonds: Poor, Family. Occupation: Bookbinder
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 360 gp.
Vanchu Barclay, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a fine chain shirt which she covers with black colored cloaks and clothing. She wears her hair in dreadlocks. Her violet eyes lackadaisically let the world flow into them.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She can't help but pocket interesting objects she comes across
History: She comes from a rich southern family. A few years later when the east was not economically sound they moved to her current location. She has recently gotten a pet goose that steals things from people.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Athletic. Flaws: Ugly. Bonds: Criminal record, Rich, Immigrant. Occupation: Marshal
Voice: French accent
Attributes [hide]
Medium (4'9") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp. 1 Masterwork Thieves’ tools.
Theobald Churchill, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of the four houses of cards around his neck, and a club on his belt. He wears a colorful flower in his auburn hair. He wears crescent spectacles with a black brim.
Personality: Theobald is depressed about a lot of things. He tends to be a nihilist. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Theobald studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Attractive. Occupation: Jeweler
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 6 (-2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Chalcedony (20 gp).
Three Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has no fur. This amber eyed northerner is not easily forgotten.
Personality: Cocky and sure of himself, he believes he is the best Actor born in the past three hundred years. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a Sailor, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Actor.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Ugly. Bonds: Job, Poor. Occupation: Actor
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 500 sp.
Patrin Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man wears a black collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. His Stetson hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: Prone to second guessing himself, he comes off as nervous. He is able to make almost anything out of random pieces of junk.
History: When he was but 6 years old his parents immigrated from the west. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.
Motivation: Someone believes him a fraud; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Sellsword
Voice: Irish accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
William Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. He has styled his black hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.
History: William was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He is searching for what he claims is his rightful reward.
Motivation: An old rival family wants him found.
Flaws: Lazy, Depressed. Bonds: Adventurer, Attractive, Family. Occupation: Stableman
Voice: Boston accent
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp. Golden pearl (70 gp).
Fonkin Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He carries with him a set of lances, each one with a opal on the hilt. He only wears one on his belt and the other on his back. With bright red hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Many illithids want him driven away.
Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Hunter
Voice: Jamaican accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 7 (-2) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 gp.
Dadalan Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He is portly but not overly obese. His white crest is slicked back into a classic pompadour. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised in a mountains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to gnomish people
Ideals: Fighting. Flaws: Addict, Racist. Bonds: Attractive, Nature. Occupation: Performer
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 5 (-3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 110 gp.
Agnes Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a violet shirt with thin brown vertical stripes and grey pants. Her chestnut hair is slicked back into a classic pompadour. Her hazel eyes lackadaisically let the world flow into them.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She misses her home and complains about the freezing weather, even in summer.
History: Born in the north to a Mortician, Agnes learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mortician work with an outfit from a few towns over. Mortician work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has been a successful dealer in antiques buying low and selling high.
Motivation: She'd like to take her coworkers down a peg; and revenge
Ideals: Entrepeneur. Bonds: Poor, Enemies, Immigrant, Job. Occupation: Mortician
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 250 gp.
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