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NPC Generator

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Advanced [show]


Right-Handed In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She is wearing colorful clothing, dressed as a Map Maker. Her fur is orange and curly. Her copper eyes are slightly larger than normal.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Right-Handed was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Right-Handed's mother didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Right-Handed was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: A deep hatred of gnolls.

Flaws: Antagonistic, Disease. Bonds: Enemies. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Right-Handed In Shadow, Female Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)8 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 10
Languages
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Jo Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is well dressed, but even with her fine clothing she looks run-down. She has shaved her head bald. She has violet eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is lazy, self-centered, vain, and jealous.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.

Motivation: Several ex partners dislike her way of doing things and want revenge; and to reunite with her absent mother

Ideals: Justice. Flaws: Selfish. Bonds: Slave, Family, Enemies. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Jo Littlefoot, Female Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)8 (-1) 11 (+0)11 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Diesa Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a colorful flower in her golden hair. Her face is covered beneath a completely black helmet.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with finding treasure.

History: Born in the west to a Miller, Diesa learned a great deal about her father's area of expertise. She made a point of taking high paying jobs and getting most of it up front. She inherited the family business which she has now maintained for 9 years.

Motivation: To reunite with her old friends; and meet up once more with her childhood friend

Flaws: Selfish. Bonds: Attractive, Adventurer, Job. Occupation: Miller

Voice: Nasally tone

Attributes [hide]

Diesa Ungart, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)16 (+3) 8 (-1)4 (-3)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Elven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 5000 cp.


Social Check DCs


Myria Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears red painted combat armor at almost all times. Her white hair is wavy and long. Her violet eyes are slightly larger than normal.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She is the product a well kept family trust fund and as such has never really known need. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love.

Ideals: Joker. Flaws: Ugly. Bonds: In love, Rich. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Myria Shadowquick, Female Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 800 sp. 1 Darkwood Shield.


Social Check DCs


Az-Adar Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a lot of dark rich colors, with gold accents. He has styled his black hair well, parting it to the right. His gray eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of western immigrants he idolized his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Az-Adar and his spouse have recently divorced.

Motivation: To pay off his debts; and he's repulsed by the pc

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Sage

Voice: Thin and wheezing

Attributes [hide]

Az-Adar Woods, Male Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 3000 cp.


Social Check DCs


Dazzazn Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Ruler. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a rose on it. He sports a flattop crest cut. He has several tiny aquamarine earrings on each ear.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: He wants to meet his childhood hero; and to clean up the streets

Flaws: Racist, Fearful. Bonds: Rich, Adventurer, Guardian. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

Dazzazn Clethtinthiallor, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)5 (-3) 11 (+0)11 (+0)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 160 gp.


Social Check DCs


Enna Melancon, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. Her silver hair has been sun bleached extensively. Her gray unseeing eyes seem to look past you.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Cursed with a spirit at a very young age, Enna has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has a rivalry with the Church that dominates her actions; and she is currently in port desperately looking for someone to get her out

Flaws: Disease, Shy. Bonds: Attractive, Slave, Religious. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Enna Melancon, Female Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Auran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Ethereal Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. His fur is cut close to his head. He has several tiny sapphire earrings on each ear.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He worked as a nervous Locksmith and found it very stressful. He now mingles about in high society.

Motivation: Wants to open a new tavern.

Flaws: Mundane. Bonds: Rich, Job, Religious. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Ethereal Thunder, Male Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)11 (+0) 11 (+0)15 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp.


Social Check DCs


Shifting Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. Beneath his clothing is a huge mess of scar tissue. His gray fur is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: A deeply religious man he believes everything happens for a reason. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Slave, Religious, Rich. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Shifting Hummingbird, Male Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 11
Languages Common, Terran, Auran, Infernal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs

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