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NPC Generator

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Advanced [show]


Manfred Hale, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long chestnut beard, and similarly colored long hair. His eyes are violet and catlike.

Personality: He likes to make people angry or surprised. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His first spouse was a Butcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Adventurer

Voice: Whispers

Attributes [hide]

Manfred Hale, Male Human Sorcerer 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 4 (-3)11 (+0) 18 (+4)6 (-2)
Skills History +2, Nature +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp. 2 Alchemist’s fire.


Social Check DCs


Paymon Doom, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in black turtlenecks beneath a grey coat with yellow slacks. His hair is cut close to his head. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Paymon grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is not mentally stable, and does not behave rationally; and he desires power and/or immortality

Flaws: Selfish, Insane. Bonds: Job, Adventurer, Rich. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Paymon Doom, Male Tiefling Sorcerer 3
Medium (5'9") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nella Shelly, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman wears just a black suit. She wears a Stetson hat to cover her moderate length black hair. She has a tattooed face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Her father raised her in a mountain cabin. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality.

Ideals: Joker. Flaws: Shy. Bonds: Poor, Nature, Adventurer. Occupation: Mason

Voice: French accent

Attributes [hide]

Nella Shelly, Female Half-Orc Sorcerer 2
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 8 (-1)8 (-1) 9 (-1)6 (-2)
Skills Persuasion +0, Religion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Thea TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'0" and is a bit bulky. She is very muscular particularly in the legs. She dresses like a well dressed Spy does. Her red hair is slicked back into a classic pompadour. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Thea hails from a village terrorized by giants. Thea was born on a far western mountains where she grew up under the tutelage of her father, an expert Spy. She has drifted from career to career and currently works as a Spy.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Passionate. Bonds: Job, Attractive, Immigrant, Enemies. Occupation: Spy

Voice: Raspy

Attributes [hide]

Thea TellPenny, Female Halfling Sorcerer 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)8 (-1) 9 (-1)16 (+3)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs


Olgoth Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a well pressed and immaculate suit (or dress). His right hand appears badly burned and disfigured. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.

History: When he was but 4 years old his parents immigrated from the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Glassblower

Voice: Jittery and nervous

Attributes [hide]

Olgoth Norton, Male Half-Orc Sorcerer 1
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Goblin, Gnome
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 200 sp.


Social Check DCs


Mozikth Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a green and brown handkerchief worn on his left side. His black crest is lengthy and is close to two feet long. His eyes are a pleasant gold.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Mozikth lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by giants. Mozikth was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: To reunite with his absent mother.

Flaws: Ugly, Antagonistic. Bonds: Family, Enemies. Occupation: Sculptor

Voice: Irish accent

Attributes [hide]

Mozikth Beryntolthropal, Male Dragonborn Sorcerer 3
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)11 (+0) 9 (-1)17 (+3)
Skills Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dynamic Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case. Her small hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Dynamic was born the youngest of three triplets. She worked as a nervous Fortune-teller and found it very stressful. She has worked as a Fortune-teller like her father before her.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Flaws: Ugly, Insomniac, Shy. Bonds: Job, Family. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Dynamic Peak, Female Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)14 (+2) 13 (+1)8 (-1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 160 pp.


Social Check DCs


Dabbledob Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is lengthy and is close to two feet long. His eyes are amber and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Dabbledob is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. He became a Tailor soon after.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Antagonistic. Bonds: Family, Nature, Job. Occupation: Tailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dabbledob Fapplestamp, Male Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)12 (+1) 7 (-2)10 (+0)
Skills Acrobatics +4, Perception +0
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp. Coral (160 gp).


Social Check DCs


Frederick Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this southern man likes to wear yellow tank tops with brown pants. His chestnut hair is still thick. His gray eyes peer out from beneath his top yellow hat.

Personality: He is very quiet and rarely speaks above a whisper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small desert village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: Wants to work out more often; and he desires power and/or immortality

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Sellsword

Voice: Old thin voice

Attributes [hide]

Frederick Horner, Male Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)10 (+0) 16 (+3)18 (+4)
Skills Medicine +5, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs

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