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NPC Generator

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Advanced [show]


Trail Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, she is an attractive figure. She is wearing the road beaten gear of a warrior. Her white fur is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.

Personality: She has a massive crush on the younger sibling of the Gardener who has hired her part-time. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. In her 14th year, her parents were killed by a illithids raid, leaving Trail alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants her loneliness to end

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Has a crush, Religious, Enemies. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Trail Of World, Female Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)16 (+3) 10 (+0)15 (+2)
Skills Insight +2, Nature +5
Senses Passive Perception 10
Languages Common, Ignan, Auran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 2000 cp.


Social Check DCs


Riswynn Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She very much looks the part of a Mayor. She wears a wide-brimmed hat to hide her balding. Her skin is flawless and her amber eyes scan people very quickly.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: When she was but 3 years old her parents immigrated from the west. Like her mother and her sister before her, after school she went straight into learning to become a Mayor. She struck the Mayor job and began her own company from there.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Shy. Bonds: Job, Attractive, Immigrant. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Riswynn Rumnaheim, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)12 (+1) 16 (+3)7 (-2)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp. Jasper (50 gp).


Social Check DCs


Melissa Nibley, Female Human [Permalink]

Personal [hide]

Description: This woman wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is muscular with a powerful set of arms. Her golden hair is wavy and long. This hazel eyed southerner is not easily forgotten.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was raised in a white middle class family as the only child. Melissa was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Melissa decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: To find somewhere to settle down.

Ideals: Optimist. Flaws: Insane, Mundane. Bonds: Poor, Criminal record. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Melissa Nibley, Female Human Sorcerer 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp.


Social Check DCs


Broce Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'3". He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He wears a colorful flower in his golden hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He enjoys reading and quiet.

History: He was born in a small plains village. He moved from fad to fad and when he turned 15 he discovered singing. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Logical, Artistic. Bonds: Attractive, Adventurer, Nature. Occupation: Server

Voice: Uses lots of figures of speech

Attributes [hide]

Broce Rofferton, Male Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)15 (+2) 10 (+0)15 (+2)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Giant, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Ogbur Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. His white hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise he seems alert and responsive.

History: Gifted from a young age, Ogbur studied abroad. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Ogbur and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Bellfounder

Voice: Spits and sputters

Attributes [hide]

Ogbur Tatum, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)11 (+0) 14 (+2)8 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 pp. Freshwater pearl (4 gp).


Social Check DCs


Verna Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She wears an entirely white suit with red socks and a vest with buckled shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'10" when asserting herself. Her auburn hair is knotted and matted. She wears an eyepatch.

Personality: She speaks before she thinks and is too direct. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Artistic. Flaws: Ugly, Impulsive, Insane. Bonds: Criminal record. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Verna Wildcloak, Female Halfling Sorcerer 3
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 6 (-2)11 (+0) 6 (-2)14 (+2)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 7000 cp.


Social Check DCs


Margery Jacobs, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. Her black hair is long and unkept. Her otherwise smooth face is marked with small tiny scars.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She has had some formal music training, and achieved minor success. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Impeccable, Artistic. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Margery Jacobs, Female Human Sorcerer 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1 Superior lock.


Social Check DCs


Tree Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He sports brown clothing, slightly heavier than average wear. His fur is black and very short. He has copper eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a brothel owner, Tree was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Fisher and was forced into it by his family.

Ideals: Athletic. Bonds: Attractive, Family, Mentor, Immigrant. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Tree Candle, Male Tabaxi Sorcerer 2
Medium (6'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)13 (+1) 17 (+3)18 (+4)
Skills Deception +6, Perception +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 280 gp.


Social Check DCs


Kasdeya Blur, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'5" northern woman, she is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. Her chestnut hair is still thick. She has red eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She got into the Priest business at a young age. Her mother had invested heavily in several trade routes and wanted her to inherit them. After a long history of fighting, Kasdeya and her spouse have recently divorced.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day

Flaws: Shy, Antagonistic. Bonds: Rich, Job, Criminal record. Occupation: Priest

Voice: Raspy

Attributes [hide]

Kasdeya Blur, Female Tiefling Sorcerer 2
Medium (5'5") Tiefling, True Neutral (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 270 gp.


Social Check DCs

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