Joan Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a violet collared shirt and blue skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. Beneath her clothing is a huge mess of scar tissue. Her hair is brown and curly. Her hazel eyes dart from person to person.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a great chef.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She was taken from her home at a very young age. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: She is currently in port desperately looking for someone to get her out; and many gnolls want her driven away
Ideals: Gifted. Bonds: Slave, Nature, Religious, Enemies. Occupation: Dilettante
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1300 sp. 1 Half-Plate.
Garl Watson, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath his clothing is a huge mess of scar tissue. His small hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Shepherd profession.
History: He was born to loving parents in a slum to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Assassin job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Slave, Job. Occupation: Assassin
Voice: Gruff and masculine
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp.
Barbena Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Barkeep does, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'2" when asserting herself. With wild brown hair. She has violet eyes and a grey hat with a violet feather.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She has a rivalry with the Church that dominates her actions; and she'd like to take her coworkers down a peg
Ideals: Impeccable, Gifted. Bonds: Job, Religious, Enemies. Occupation: Barkeep
Voice: Creaky witch voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp.
Lorilla Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears tight fitting clothing which further accentuates her frame. Her golden hair is knotted and matted. Her eyes are hazel and catlike.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a minor phobia of water and hates getting wet.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A gifted student she started as a Shepherd, but she got bored and became a Performer. She has set out to sabotage the competition.
Motivation: She feels threatened by others; and a rival would like her out of the picture
Ideals: Fighting. Flaws: Fearful, Antagonistic. Bonds: Attractive, Job, Criminal record. Occupation: Performer
Voice: Can't modulate volume
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 9000 cp.
Vicky Blumenthal, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she sports yellow clothing, slightly heavier than average wear. She keeps her blonde hair in a flapper bob. She is very pretty but has cold, dead eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She used her abilities to travel the world and help people.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Philantrophist, Justice. Bonds: Attractive, Religious, Mentor. Occupation: Cartwright
Voice: Booming voice
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 140 gp.
Quelenna Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'9" and wears a yellow cloak and cross-gartered grey stockings. She is bald on top and has large red tufts of hair around her ears. She has brown eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Scribe arts, while her mother instructed her in etiquette, music and courtly manner. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has built up a small fortune and can afford her own way.
Motivation: She is greedy.
Ideals: Joker, Gifted. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Scribe
Voice: Loud with bravado
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Melissa Barney, Female Human [Permalink]
Personal [hide]
Description: 5'2" and muscular, this western woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blonde hair is lengthy. She has several tiny ruby earrings on each ear.
Personality: Prone to second guessing herself, she comes off as nervous. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Melissa was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.
Motivation: Wants to work out more often; and wants to raise her children well
Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Rich, Family. Occupation: Bowyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. 1 Average lock.
Alvyn Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He wears just a blue suit. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant amber.
Personality: He snorts whenever he laughs or is feeling confident. He also is a firm believer in the manly ideal.
History: Born in the west to a Soapmaker, Alvyn learned a great deal about his father's area of expertise. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Religious. Occupation: Soapmaker
Voice: Slow speaker
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: A miniature golden chest with tiny emeralds lining the top (90 gp). 1 Masterwork Common Ranged Weapon.
Alston Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his brown hair up. His eyes are likewise green.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invites people to come help in his community garden.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Alston was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Alston decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.
Motivation: He's in love; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Depressed. Bonds: Military, Criminal record, Has a crush. Occupation: Marshal
Voice: Sore throat, cough
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1000 cp.
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