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NPC Generator

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Advanced [show]


Shedinn Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. He has moderate length white crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also hits on men, regardless of circumstances.

History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Has a crush, Military. Occupation: Bather

Voice: Sensual and smooth

Attributes [hide]

Shedinn Lhamboldennish, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 60 gp. Red spinel (160 gp).


Social Check DCs


Serpent Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'9", this man wears silk and lounges about seductively. He has dyed his greying white fur a little too much giving a sharp white color. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born on a small isolated farm. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and he is a bit of a kleptomaniac

Ideals: Artistic, Extrovert. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Serpent Plume, Male Tabaxi Sorcerer 2
Medium (6'9") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 15 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 18 (+4)17 (+3) 12 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan, Auran, Goblin
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Beast Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in a clean pastel cloak covering his clean studded leather and is in decent physical shape. His red fur is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Beast wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has built up a small fortune and can afford his own way.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Beast Moon, Male Tabaxi Sorcerer 3
Medium (5'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 9 (-1)12 (+1)
Skills Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 2600 sp.


Social Check DCs


Three Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'1" northern man, he wears a faded coat and loose pants complete with feathered hat. He wears a feathered hat to cover his moderate length black fur. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Further he is a bit of a stoner and is frequently out of it.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: He wants to get laid; and he has a crush on the local cartwright

Flaws: Depressed, Addict. Bonds: Mentor, Has a crush. Occupation: Bookbinder

Voice: Sleepy voice

Attributes [hide]

Three Peak, Male Tabaxi Sorcerer 4
Medium (5'1") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 34000 sp. Star rose quartz (60 gp). Deep blue spinel (1200 gp). 1 Minor magic item.


Social Check DCs


Jo Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is physically well-built. Her hair is cut close to her head. Her blue eyes are passionate and lively.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is a logical person and will generally grow upset if things defy logic and science.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom.

Ideals: Logical. Flaws: Mundane. Bonds: Poor, Military. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Jo Wildcloak, Female Halfling Sorcerer 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)16 (+3) 18 (+4)12 (+1)
Skills Nature +5, Performance +3
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Sylvan, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1500 sp.


Social Check DCs


Faral Holimion, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue tunic with black highlights, and long green pants that bunch up around her shoes. Her hair is greying and her face has many wrinkles. This gray eyed westerner is not easily forgotten.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is afraid of women and trembles around them

History: Faral lived on a farm with her mother, near the main road leading to a nearby town. A gifted student she started as a Gardener, but she got bored and became a Mortician. She has set out to sabotage the competition.

Motivation: Nothing but the best is good enough for her; and wants to raise her children well

Ideals: Impeccable. Flaws: Secretive, Shy. Bonds: Family, Job. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Faral Holimion, Female Elf Sorcerer 1
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Druidic, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Gilbert Clapham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears rags and sports a simple walking cane. His feathered hat is riddled with cuts and holes. His face is scarred and worn.

Personality: Eccentric and domineering, Gilbert will drive conversation. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To clean up the streets; and he wants to meet his childhood hero

Ideals: Extrovert. Flaws: Ugly, Shy, Disease. Bonds: Poor, Nature. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Gilbert Clapham, Male Human Sorcerer 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 13 (+1)3 (-4) 17 (+3)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 150 gp.


Social Check DCs


Eiravel Holimion, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. He has wavy white hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.

History: He was born in the west. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and he would like to get married and retire

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Attractive, Immigrant. Occupation: Bookbinder

Voice: Low rumbling, strings words together

Attributes [hide]

Eiravel Holimion, Male Elf Sorcerer 1
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 8 (-1)7 (-2) 8 (-1)8 (-1)
Skills Nature +0, Performance +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 sp. Lapis lazuli (9 gp). 1 Darkwood Buckler.


Social Check DCs


Trag Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His chestnut hair is unkempt and raggedy. His green eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Trag will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He feels that his past leaves him morally obligated to help; and to share knowledge with the world

Ideals: Extrovert, Philantrophist, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trag Darlington, Male Half-Orc Sorcerer 1
Medium (6'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp.


Social Check DCs

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