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NPC Generator

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Advanced [show]


Decarabia Turmoil, Female Tiefling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She sports a flattop hair cut. Her red eyes have a joyful gleam in them most of the time.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the east her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up work as a Stylist and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to have a good time and be beloved; and to prove her worth to the world

Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Attractive. Occupation: Stylist

Voice: Middle-eastern accent

Attributes [hide]

Decarabia Turmoil, Female Tiefling Sorcerer 1
Medium (6'0") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 3000 cp.


Social Check DCs


Chenna Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She tends to wear a white poncho over her likewise colored trousers and shirt. She wears a colorful flower in her chestnut hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Chenna isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She invites people to come help in her community garden.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Chenna took refuge in the old dungeon and found the beat up kukri and armor she uses now. She used her abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Athletic, Impeccable, Philantrophist. Bonds: Attractive, Nature. Occupation: Fisher

Voice: Sleepy voice

Attributes [hide]

Chenna Honeypot, Female Halfling Sorcerer 1
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp. 1 Superior lock.


Social Check DCs


Shane Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear yellow tank tops with black pants. His chestnut hair is singed and shortened. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Nature. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Shane Petrie, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Religion +3, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 140 gp.


Social Check DCs


Joser Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in red turtlenecks beneath a violet coat with grey slacks. He has shaved his head bald. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A strong sense of loyalty to Human people; and he is content

Ideals: Athletic, Philantrophist. Flaws: Depressed, Mundane, Racist. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Joser Thorngage, Male Halfling Sorcerer 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)17 (+3) 10 (+0)13 (+1)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 600 sp.


Social Check DCs


Harriet Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is physically well-built. Her white hair is smooth and relatively long. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is obsessed with finding treasure.

History: She was always a brilliant, if unscrupulous mind. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and to share knowledge with the world

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Enemies, Adventurer. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Harriet Fastfoot, Female Halfling Sorcerer 3
Small (2'8") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 11 (+0)15 (+2) 15 (+2)6 (-2)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Draconic
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 50 pp.


Social Check DCs


Creega Morton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a weathered and beat up set of banded mail beneath an oversized white coat. She wears her golden hair up. Her eyes are a pleasant gray.

Personality: She is a Shipwright first and foremost. She believes firmly that knowledge should be universal. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She moved out north to avoid the crime she committed. She has taken up work as a Shipwright and fed both sides of the war false information with the goal of increasing casualties.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Artistic. Flaws: PTSD. Bonds: Job, Criminal record. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

Creega Morton, Female Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 5 (-3)12 (+1) 7 (-2)8 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 8
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp.


Social Check DCs


Tawar Churchill, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She has styled her chestnut hair well, parting it to the right. Her eyes, though not visible through her cowl, are green.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has all her life been fascinated with singing.

History: She was born several months after her mother was called into army service. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she wants nothing more than to rejoin the army

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Military, Rich. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Tawar Churchill, Female Half-Orc Sorcerer 1
Medium (5'10") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)8 (-1) 14 (+2)2 (-4)
Skills Medicine +4, Persuasion -2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Hork Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He has a long golden beard with little hanging trinkets. He has gleaming, smiling amber eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hork took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. Being a Banker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Revenge.

Ideals: Fighting. Bonds: Criminal record, Nature, Religious, Enemies. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Hork Tatum, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 sp.


Social Check DCs


Lia Runghold, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she has the majority of her body covered in plate. Her chestnut hair is still thick. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born on a small isolated farm. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove her worth to the world.

Ideals: Logical. Flaws: Terse, Impulsive. Bonds: Attractive. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Lia Runghold, Female Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)8 (-1) 15 (+2)16 (+3)
Skills Animal Handling +4, History +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs

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