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NPC Generator

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Advanced [show]


Nurkara Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a slight overbite and is overall scrawny. She has wavy black hair. Her ears are large.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She was born in the west, but her parents moved at a very young age to the north. Through the years after Nurkara was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Nurkara's father didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.

Motivation: She wants revenge against goblins.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Nurkara Caebrek, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)7 (-2) 13 (+1)5 (-3)
Skills Perception +3, Persuasion -1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp.


Social Check DCs


Hunter Churchill, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a brown tunic with yellow highlights, and long green pants that bunch up around his shoes. His skin is also unnaturally pale. His wide-brimmed hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Like his father and his sister before him, after school he went straight into learning to become a Bookbinder. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Artistic, Entrepeneur. Flaws: Ugly, Insane. Bonds: Job. Occupation: Bookbinder

Voice: Booming voice

Attributes [hide]

Hunter Churchill, Male Human Sorcerer 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)9 (-1) 10 (+0)9 (-1)
Skills Intimidation +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Korfel Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple red line shooting up and back down. He is portly but not overly obese. He sports a long chestnut beard, and similarly colored long hair. His gray eyes are passionate and lively.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by orcs. Korfel was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He seems to be bored by most things.

Flaws: Mundane, Fearful. Bonds: Religious, Enemies. Occupation: Assassin

Voice: Dutch accent

Attributes [hide]

Korfel Selevarun, Male Elf Sorcerer 2
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)13 (+1) 14 (+2)9 (-1)
Skills Performance +1, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thoradin Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his red hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Thoradin was born the youngest of three triplets. His first spouse was a Bookbinder, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his writing dream.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Justice, Artistic. Bonds: Immigrant, Attractive, Family. Occupation: Blacksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Thoradin Foamtankard, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)10 (+0) 16 (+3)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 340 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kallista Charm, Female Tiefling [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her silver hair is slicked back into a classic pompadour. Her black eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Kallista embodies much of what other species detest in the Tieflings. Further she is a bit of a stoner and is frequently out of it.

History: When she was but 4 years old her parents immigrated from the north. Her mother took her hunting and taught her how to get in the mind of other creatures. She got away from her former life and has fallen to alcoholism.

Motivation: Expand her business; and she has money and likes to spend it

Flaws: Antagonistic, Addict. Bonds: Attractive, Immigrant, Nature. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Kallista Charm, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)18 (+4) 9 (-1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Giant, Draconic, Abyssal, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 50 pp.


Social Check DCs


Adelaide Palomarez, Female Human [Permalink]

Personal [hide]

Description: She sports brown clothing, slightly heavier than average wear. Her red hair is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She got into the Spy business at a young age. Cursed with lycanthropy at a very young age, Adelaide has worked very hard to control her curse. She tends to her Spy job now, and dutifully fulfills any obligations she has.

Motivation: To be a Cook again; and she'd like to take her coworkers down a peg

Ideals: Fighting, Joker. Flaws: Insomniac, Disease. Bonds: Job. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Adelaide Palomarez, Female Human Sorcerer 1
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 11
Languages Common, Infernal, Giant, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 3000 cp.


Social Check DCs


Ozyman Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'10" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His right hand appears badly burned and disfigured. His white hair is cut jaggedly and amateurishly. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.

Motivation: He wants revenge against orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Philantrophist. Flaws: Cynical. Bonds: Rich, Enemies. Occupation: Soapmaker

Voice: Spits words with contempt

Attributes [hide]

Ozyman Sunmeadow, Male Halfling Sorcerer 2
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)16 (+3) 10 (+0)11 (+0)
Skills Arcana +5, Athletics +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Giant, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1 Half-Plate.


Social Check DCs


Everard Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. His hair is golden and curly. He has amber eyes and a brown hat with a grey feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a daughter. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Everard never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Bonds: Attractive, Religious, Military, In love. Occupation: Mortician

Voice: Can't modulate volume

Attributes [hide]

Everard Wentworth, Male Human Sorcerer 2
Medium (5'9") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 17 (+3)12 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Red garnet (140 gp). Sard (60 gp). Citrine (60 gp).


Social Check DCs


Merla High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has moderate length white hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born on a small isolated farm. A gifted student she started as a Painter, but she got bored and became a Healer. Recently she has begun working with bootleggers and crooks.

Motivation: Sabotage a competitor; and seeks redemption

Flaws: Disease. Bonds: Attractive, Nature, Criminal record, Job. Occupation: Healer

Voice: Low and grunting

Attributes [hide]

Merla High-hill, Female Halfling Sorcerer 2
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1400 sp. 1 Masterwork Heavy steel shield.


Social Check DCs

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