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NPC Generator

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Advanced [show]


Greethen Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears skinny pants and wears a black and white robe with the hood down. His brass crest is lengthy and is close to two feet long. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Greethen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to make almost anything out of random pieces of junk.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business.

Ideals: Impeccable, Gifted. Bonds: Immigrant, Job. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Greethen Xephyrbahnor, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)18 (+4) 9 (-1)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Aquan, Auran, Terran, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 150 gp.


Social Check DCs


Melissa Harlan, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a perfectly clean shirt and pair of pants. She has wavy red hair. She has gleaming, smiling gray eyes.

Personality: Calm and collected, she is a well trained Sage. She can't help but pocket interesting objects she comes across

History: She was born in a small desert village. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She loathes her own lifestyle; and her relatives are trying to arrange a marriage

Flaws: Depressed. Bonds: Attractive, Job, Criminal record, Nature, Family. Occupation: Sage

Voice: Low rumbling, strings words together

Attributes [hide]

Melissa Harlan, Female Human Sorcerer 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)12 (+1) 6 (-2)11 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp.


Social Check DCs


Theodoric Bradly, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and is wearing a perfectly clean shirt and pair of pants. His brown hair, when down, is lengthy. His eyes are likewise amber.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with finding treasure.

History: Sold as a small child to a wizard, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To protect his home; and find a way to reverse the transformation of his sister

Bonds: Attractive, Job, Adventurer, Mentor, Family, Guardian. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Theodoric Bradly, Male Human Sorcerer 2
Medium (5'9") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)13 (+1) 16 (+3)11 (+0)
Skills Investigation +3, Stealth +2
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 280 gp.


Social Check DCs


Finellen Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. Her skin is fair and her fingers are delicate and long. Her chestnut hair is lengthy. She tend to wears goggles to shield her eyes.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has gone from town to town working and never settling down anywhere, but has fallen for a local Detective. She hasn't told them the truth, but wants to settle down with them.

Motivation: Several ex partners dislike her way of doing things and want revenge; and regain custody of her son

Flaws: Racist, Antagonistic. Bonds: Family, Has a crush, Enemies. Occupation: Barber

Voice: German accent

Attributes [hide]

Finellen Rumnaheim, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)14 (+2) 11 (+0)9 (-1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp.


Social Check DCs


Alberich Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his ceremonial dagger always slung over his shoulder. His long blonde hair is drawn into a two foot long braid. His green eyes peer out from beneath his deerstalker brown hat.

Personality: He is fixated on the number 51. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Barber business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark

Flaws: Insane, Greedy. Bonds: Attractive, Job, Adventurer. Occupation: Barber

Voice: American accent

Attributes [hide]

Alberich Glanhig, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1000 sp. 1 Half-Plate.


Social Check DCs


Althaea Amakiir, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing colorful clothing, dressed as a Mayor. She keeps her red hair in a flapper bob. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and revenge

Ideals: Gifted. Flaws: Ugly, Addict, Disease. Bonds: Enemies, Rich. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Althaea Amakiir, Female Elf Sorcerer 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)12 (+1) 12 (+1)17 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp.


Social Check DCs


Rangrim Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a grey poncho over his likewise colored trousers and shirt. His broad hat is riddled with cuts and holes. His fierce amber eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father.

Ideals: Artistic. Flaws: Ugly, Secretive, Forgetful. Bonds: Family. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Rangrim Battlehammer, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)10 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1400 sp. Rock crystal (60 gp).


Social Check DCs


Oren Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized red coat. His chestnut hair is kept up in a ponytail inside a top hat. He tend to wears goggles to shield his eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with his god.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Secretive. Bonds: Religious, Rich. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

Oren Wildheart, Male Halfling Sorcerer 2
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 130 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ortegar Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a very tight haircut. His eyes are amber and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. His mother took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice. Bonds: Adventurer, Job, Military, Nature. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Ortegar Deephollow, Male Halfling Sorcerer 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)15 (+2) 4 (-3)13 (+1)
Skills Intimidation +3, Medicine -1
Senses Passive Perception 7
Languages Common, Halfling, Elven, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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