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NPC Generator

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Advanced [show]


Frederick Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fine chain shirt which he covers with yellow colored cloaks and clothing, and a wedding ring on his left hand. With a patchy auburn beard and wild auburn hair. His eyes are green.

Personality: He snorts whenever he laughs or is feeling confident. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to work out more often; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Fearful, Disease. Bonds: In love, Adventurer. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Frederick Iranapha, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)7 (-2) 14 (+2)8 (-1)
Skills Acrobatics +3, Investigation +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp. Obsidian (12 gp).


Social Check DCs


Heward Badger, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears a tight fitting brown shirt and pants, and his gloved hand is found clutching a whip. His auburn hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Heward was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Flaws: Ugly, Racist. Bonds: Military, Poor, Adventurer. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Heward Badger, Male Human Sorcerer 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp. Jade (100 gp).


Social Check DCs


Carrie Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He very much looks the part of a Beggar. He has a blonde handlebar mustache and slicked back blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the north, but his parents moved at a very young age to the south. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He hasn't been sleeping well lately.

Motivation: Marry his brother to traveling adventurers.

Flaws: Insomniac, Antagonistic. Bonds: Job, Immigrant, Family. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Carrie Durkin, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Foxilon Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: This northern man wears suspenders and red workpants. His shirt is white, and he wears a heavy red leather apron most of the time. His clothes are grease stained in places. He wears his auburn hair down. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his father.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the south was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the north; and he is unsatisfied with his job

Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Foxilon Appleblossom, Male Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 12 (+1)4 (-3)
Skills History +5, Intimidation -1
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Auran, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 200 sp. Tourmaline (50 gp).


Social Check DCs


Furrele Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'3" and is well dressed, but even with her fine clothing she looks run-down. Her left hand appears badly burned and disfigured. Her crest is short and green. She wears large thick round spectacles.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with her god.

History: Furrele was born with her father's beautiful face. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To reunite with her old friends.

Flaws: Terse. Bonds: Adventurer, Religious, Attractive. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Furrele Hashphronyxadyn, Female Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Morkral Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and brown handkerchief worn on his left side. His white hair is slicked back into a classic pompadour. He is baby faced.

Personality: He does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. In his 17th year, his parents were killed by a drow raid, leaving Morkral alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Morkral was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He wants to meet his childhood hero; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Justice, Professionalism. Bonds: Rich, Enemies, Adventurer. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Morkral Trueblood, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)16 (+3) 12 (+1)11 (+0)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Druidic, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 380 gp.


Social Check DCs


Hugolina Callan, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman likes to wear ponchos typically of a light violet in addition to tight pants. She has a penchant for wearing a ring with an oversized opal on her left hand. Her blonde hair is cut short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She is a Hag in disguise. Her father had invested heavily in several trade routes and wanted her to inherit them. Since then, she has sought to make the best of life.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Optimist. Flaws: Insane, Terse, Impulsive. Bonds: Rich, Adventurer. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Hugolina Callan, Female Half-Elf Sorcerer 2
Medium (4'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 11 (+0)8 (-1)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 340 gp. Red spinel (80 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Gorbundus Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He wears a feathered hat to cover his moderate length black crest. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has money and likes to spend it; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, In love, Rich, Adventurer. Occupation: Cook

Voice: Draws out vowels

Attributes [hide]

Gorbundus Beryntolthropal, Male Dragonborn Sorcerer 2
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 270 gp.


Social Check DCs


Giselle Skelton, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case. Her black hair is braided into rings. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to make people angry or surprised. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Giselle was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Giselle's father didn't care for her much, and the feeling was mutual. She got away from her former life and has fallen to alcoholism.

Motivation: To prove her worth to the world; and she wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Addict, Antagonistic, Impulsive. Bonds: Military. Occupation: Laborer

Voice: Italian accent

Attributes [hide]

Giselle Skelton, Female Human Sorcerer 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)17 (+3) 15 (+2)17 (+3)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 12
Languages Common, Druidic, Goblin, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 300 sp.


Social Check DCs

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