Creega Shelby, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case. Her brown hair is styled in orderly dreadlocks. Her brown eyes lackadaisically let the world flow into them.
Personality: She speaks before she thinks and is too direct. She has all her life been fascinated with music.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. While studying, she fell in love. They married and had a son. Some 7 years later her spouse died after the birth of her son. Heartbroken, Creega never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: She has a rivalry with the Church that dominates her actions; and wishes to resurrect an old love
Ideals: Artistic. Flaws: Impulsive. Bonds: Immigrant, Religious, In love. Occupation: Adventurer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Aquan, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Frug Turen, Male Gnome [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft red waves gently in the breeze, and sports empty pouches on his belt. His auburn hair is heavily combed to the right. His eyes are amber and he is always smoking a pipe.
Personality: He is a Shipwright first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Shipwright for the past few years.
Motivation: Revenge; and he'd like to take his coworkers down a peg
Bonds: Rich, Job, Adventurer, Slave, Enemies. Occupation: Shipwright
Voice: Jamaican accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Terran, Orc
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp. 1 Chain shirt.
Thokk Berkeley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He keeps his long brown hair kept up in a rat tail. His eyes, though not visible through his cowl, are brown.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He always tries to repair and not replace. It was this mentality that drove him into the Crown-heir business.
History: He was born to loving parents in a slum to the east. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Thokk took refuge in the old dungeon and found the beat up rapier and armor he uses now. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and to get a good night's sleep
Ideals: Philantrophist, Persistence, Logical. Bonds: Poor, Nature. Occupation: Crown-heir
Voice: American accent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 10 (+0) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 9000 cp.
Thiala Hanali, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her auburn hair down. She is very pretty but has cold, dead eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born in the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Ideals: Passionate. Bonds: Attractive, Adventurer, Immigrant, Guardian. Occupation: Detective
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 4 (-3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 140 gp.
Helgret Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and prefers to wear grey pants and tee shirts. Her hair is black, silky, and of moderate length. She has blue eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born in the north. She was an athlete and attended two major summer competitions. She never won. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and to settle down with her crush
Ideals: Athletic, Disciplined, Logical. Bonds: Attractive, Immigrant. Occupation: Banker
Voice: Posh accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Violet garnet (200 gp).
Huru Walpole, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She wears a simple black robe with green stripes complete with hood. She keeps her blonde hair in a pixie cut. Her blue eyes dart from person to person.
Personality: She is a Carter first and foremost. She believes firmly that knowledge should be universal. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Huru was born in the east. At a young age she loved to build and create. She helped her father out around the business and became quite the natural. She struck the Carter job and began her own company from there.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Optimist, Persistence. Bonds: Job, In love, Enemies. Occupation: Carter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Masterwork Common Melee.
Qemuel Agility, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears green trousers with tan and red striped suspenders. He wears various colorful collared shirts. His red hair is still thick. His gold eyes dart from person to person.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better world.
Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends
Flaws: Ugly, Depressed. Bonds: Poor, Adventurer, Military. Occupation: Blacksmith
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Modean Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a black and brown robe with the hood down. His hair is short and white. His red eyes dart from person to person to random spaces in the air.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a minor phobia of water and hates getting wet.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He would like to get married and retire; and he is terrified, and will act out of fear
Ideals: Philantrophist. Flaws: Fearful, Antagonistic. Bonds: Slave, Has a crush. Occupation: Bowyer
Voice: Nasally tone
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1100 sp.
Gale Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'0" eastern woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her long brown fur kept up in a rat tail. She wears a mask on her face.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Sold as a small child to a wizard, Gale was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She struck it rich when she found rare goods in large quantities. She used her abilities to trick people and travel the world for free.
Motivation: Wants to work out more often; and she has decided she is irredeemable
Ideals: Opinionated, Athletic. Flaws: Antagonistic. Bonds: Rich, Mentor, Criminal record. Occupation: Unemployed
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp. White pearl (40 gp).
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