Akra Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'8" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her crest is silver, silky, and of moderate length. Her fierce gold eyes like to dwell on things.
Personality: She is business-like. She takes instructions and follows them to the letter. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was a soldier and died while she was still young. Akra was left her mother's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.
Motivation: To settle down with her crush; and she is content
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Military. Occupation: Mercenary
Voice: American accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Beatrice Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She is physically well-built. Her hair, while still mostly auburn, has prominent grey streaks. Her eyes are brown and beady.
Personality: She is calm most of the time but flees social interaction. She has a minor phobia of water and hates getting wet.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. After a long history of fighting, Beatrice and her spouse have recently divorced.
Motivation: She is wracked by social anxiety.
Flaws: Ugly, Shy, Fearful, Antagonistic, PTSD. Occupation: Knight
Voice: Indian accent
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 70 gp.
Broce Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is an amazing painter.
History: Broce was born the youngest of three triplets. After coming to the age of reason, Broce took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Sage for hire.
Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Enemies, Family, Job. Occupation: Sage
Voice: Creaky witch voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 110 gp.
Darrow Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a fine chain shirt which he covers with white colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. His auburn hair is thinning but still full. His eyes are blue and catlike.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Darrow hails from a village terrorized by gnolls. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Gifted. Flaws: Sensitive. Bonds: Slave, Enemies, Immigrant. Occupation: Miller
Voice: Relaxed voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 170 gp.
Patrin Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green tunic with black highlights, and long blue pants that bunch up around his shoes. He is portly but not overly obese. He keeps his rusty crest in a flapper bob. His fierce gold eyes like to dwell on things.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in the west. Patrin was born on a far western plains where he grew up under the tutelage of his mother, an expert Mayor. He then took over the family business and is one of the better Mayor for hire.
Motivation: Further expansion of business.
Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Job. Occupation: Mayor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +0 / 1d6-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 120 gp.
Tatyan Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a green armored body suit, with a simple grey line shooting up and back down. Her silver crest is heavily combed to the left. Her gold eyes are slightly larger than normal.
Personality: She loves telling others what to do and how they should feel about things. She is skeptical of what others tell her and is slow to trust.
History: She was born in the north, but her parents moved at a very young age to the west. Tatyan was born on a far northern mountains where she grew up under the tutelage of her father, an expert Barber. She moves from town to town, unable to find a place to settle.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Opinionated. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Barber
Voice: Timid voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 9 (-1) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Antitoxin.
Radomir Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a robe, a symbol of death around his neck, and a axe on his belt, and a wedding ring on his left hand. He has black hair. His eyes, though not visible through his cowl, are hazel.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Radomir was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To get a good night's sleep.
Ideals: Fighting. Flaws: Insomniac. Bonds: In love, Rich, Job. Occupation: Miller
Voice: Low and grunting
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1000 cp. Deep green spinel (130 gp).
Torgga Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. Her hair is chestnut and very short. Her blue eyes dart from person to person to random spaces in the air.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She takes great joy in being the best Fortune-teller in town.
History: Born in the east to a Fortune-teller, Torgga learned a great deal about her mother's area of expertise. Because her mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She has worked as a Fortune-teller like her mother before her.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting. Bonds: Rich, Immigrant, Job, Enemies. Occupation: Fortune-teller
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 1300 sp.
Menny Nackle, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears tight fighting clothing, which leaves very little to the imagination. She sports golden long hair. This hazel eyed easterner is not easily forgotten.
Personality: She is extraordinarily eccentric. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A powerful slaver made her what she is. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Menny fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has money and likes to spend it.
Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Mentor, Rich. Occupation: Carter
Voice: Slow speaker
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 110 gp.
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