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NPC Generator

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Advanced [show]


Marastyr Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is always cut to a buzz. She wears crescent spectacles with a black brim.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the west to a Seamstress, Marastyr learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Seamstress. She has worked as a Seamstress like her father before her.

Motivation: She doesn't get along with people that don't share her tastes; and to be a animal trainer again

Ideals: Impeccable, Gifted. Bonds: Poor, Immigrant, Job. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Marastyr Ungart, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)8 (-1) 11 (+0)3 (-4)
Skills History +1, Nature +1
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Burana Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a large black mantle and cape that has been intricately interwoven into her tan robe. She carries a battered quarterstaff and tarnished longsword as well. She has dyed her greying black crest a little too much giving a sharp black color. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Sold as a small child to a wizard, Burana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Opinionated. Flaws: Ugly, Selfish. Bonds: Mentor. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Burana Turnuroth, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)9 (-1) 13 (+1)17 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Therlin Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a worn and beaten armor. She wears her blonde hair down. Her ears are large.

Personality: Calm and collected, she is a well trained Spice Merchant. She is an amazing painter.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and to be a courier again

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Therlin Ironfist, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Athletics +1, History +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shump Landon, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his sai. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant gray.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Shump was born with his mother's beautiful face. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Seeks redemption; and he has decided he is irredeemable

Flaws: Cynical. Bonds: Has a crush, Attractive, Criminal record. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Shump Landon, Male Half-Orc Sorcerer 2
Medium (6'6") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 7 (-2)14 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 80 pp.


Social Check DCs


Paymon Skill, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his brown hair up. His eyes are white.

Personality: Aggressive, abrasive, and angry, Paymon embodies much of what other species detest in the Tieflings. He pushes his goals aggressively. He is also a coward if confronted.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Paymon and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Antagonistic, Fearful. Bonds: Religious, Enemies. Occupation: Unemployed

Voice: Stutters

Attributes [hide]

Paymon Skill, Male Tiefling Sorcerer 1
Medium (6'8") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)12 (+1) 17 (+3)15 (+2)
Skills Animal Handling +5, Stealth +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Blue quartz (9 gp).


Social Check DCs


Justin Appleton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. He has a long red beard with little hanging trinkets. His eyes are amber and beady.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Justin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Justin's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Justin Appleton, Male Human Sorcerer 2
Medium (5'8") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)8 (-1) 12 (+1)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Nalral Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His blonde hair is braided into rings. His hazel eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy and tries to find solutions quickly.

History: Nalral lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Joker. Flaws: Lazy. Bonds: Poor, Family, Adventurer. Occupation: Blacksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Nalral Aranore, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)9 (-1) 12 (+1)11 (+0)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. White pearl (80 gp).


Social Check DCs


Dûsh Atherton, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His blonde hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Flaws: Secretive, Insane. Bonds: Criminal record, Religious, Attractive. Occupation: Miller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dûsh Atherton, Male Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Druidic, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp. 1 Banded mail.


Social Check DCs


Vonbin Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He carries with him a set of crossbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has a red handlebar mustache and slicked back red hair. His hazel unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vonbin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Disease, Insane. Bonds: Rich. Occupation: Bricklayer

Voice: Scottish accent

Attributes [hide]

Vonbin Strongheart, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)14 (+2) 13 (+1)8 (-1)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 10 pp. White pearl (80 gp). 1 Masterwork Common Melee.


Social Check DCs

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