Alex Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a violet vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and chestnut. His thin eyebrows rest above his beady blue eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Alex was born in the north. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: Wants his loneliness to end.
Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Blacksmith
Voice: Australian accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 5 (-3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp. Golden pearl (90 gp).
Mozfel Reid, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing colorful clothing, dressed as a Dilettante. His black hair is heavily combed to the right. His face is covered beneath a completely black helmet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He would rather hide behind his crafts than deal with other people.
History: Mozfel hails from a village terrorized by giants. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Revenge.
Ideals: Passionate, Artistic. Flaws: Shy. Bonds: Enemies, Criminal record. Occupation: Dilettante
Voice: German accent
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 200 gp. Deep green spinel (40 gp). Banded agate (12 gp). Rhodochrosite (12 gp).
Ulla Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail, and a wedding ring on her left hand. She wears her red hair up. She tend to wears goggles to shield her eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is lazy and tries to find solutions quickly.
History: She comes from a rich southern family. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job; and expand her business
Flaws: Greedy, Lazy. Bonds: In love, Rich, Job. Occupation: Slave Trader
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 14 (+2) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 2000 sp.
Berrian Zhanini, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels threatened by others; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Fearful, Mundane. Bonds: Poor. Occupation: Bricklayer
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Cockaby Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He dresses in tan turtlenecks beneath a black coat with blue slacks, marred by chocolates. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Cockaby is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born in the north his family was never financially stable. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his daughter; and to reunite with his absent father
Flaws: Ugly, Insane, Mundane. Bonds: Family, Poor. Occupation: Server
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 15 (+2) | 10 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 100 gp.
Thoradin Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears brown leather gloves, a brown jacket, and tight pants. His long brown hair reaches down to his waist. He tend to wears goggles to shield his eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Flattery will make him almost putty in your hands.
History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He has built up a small fortune and can afford his own way.
Motivation: Regain custody of his son; and to unite with his sister
Flaws: Selfish. Bonds: Job, Rich, Family. Occupation: Barber
Voice: Slow speaker
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 200 sp.
Two Llamas On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her black fur is slicked back into a classic pompadour. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her copper eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born in the north to a Crown-heir, Two Llamas learned a great deal about her mother's area of expertise. Through the years after Two Llamas was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Two Llamas's mother didn't care for her much, and the feeling was mutual. She inherited the family business which she has now maintained for 2 years.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Religious, Job. Occupation: Crown-heir
Voice: Spits and sputters
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp.
Sun Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her fur is cut close to her head. Her eyes are likewise copper.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born to a poor family in the city she treasured whatever gifts she got. Sun liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Sun and her spouse have recently divorced.
Motivation: Halfling compassion; and her religion dominates her actions
Flaws: Antagonistic, Racist. Bonds: Religious, Poor, Nature. Occupation: Miller
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 200 sp.
Cloak Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of kukris on his belt, each one with a jet on the hilt. His fur is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. The war was a terrible time for him, and Cloak does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Ideals: Fighting, Joker. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Adventurer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 40 gp. 1 Everburning torch.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


