Salasar Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his black crest down. His gold eyes lackadaisically let the world flow into them.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a pair of adventurers, Salasar grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.
Ideals: Impeccable, Artistic. Bonds: Adventurer, Job. Occupation: Carter
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 pp.
Sarai Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears professional attire. Her whole body is exceptionally muscular. She has moderate length white hair. She is baby faced.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Sarai grew up listening to her mother's many stories. Like her mother and her sister before her, after school she went straight into learning to become a Bowyer. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.
Motivation: She has passion for adventuring and risk; and she is unsatisfied with her job
Ideals: Optimist. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Bowyer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Druidic, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Brass mug with jade inlays (300 gp).
Dee Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears very tight pants and wife beaters, though occasionally she sports a white coat. She has slicked back white hair. Her violet eyes have a joyful gleam in them most of the time.
Personality: Dee wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is a ruthless business woman, a trait she acquired from her father.
History: She is the product a well kept family trust fund and as such has never really known need. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been a successful dealer in antiques buying low and selling high.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Shoemaker
Voice: Spits words with contempt
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Puyet Tinley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is very fat, and sports white clothing, slightly heavier than average wear. Her chestnut hair is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying brother.
Motivation: She's repulsed by the PC; and a strong sense of loyalty to tabaxi people
Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Tanner
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 pp.
Hugh Drover, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat. He carries with him a set of nunchakus on his belt, each one with a emerald on the hilt. He has no hair. His fierce hazel eyes like to dwell on things.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: His religion dominates his actions.
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Adventurer, Religious. Occupation: Actor
Voice: American accent
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1000 cp.
Herleva Marlee, Female Human [Permalink]
Personal [hide]
Description: Standing 5'1", this woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a colorful flower in her golden hair. She has violet eyes and a brown hat with a yellow feather.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She enjoys reading and quiet.
History: She was born on a small isolated farm. Herleva abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she wants to meet her childhood hero
Ideals: Philantrophist, Logical. Bonds: Attractive, Nature, Adventurer. Occupation: Tanner
Voice: Indian accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp. Red-brown spinel (120 gp).
Ubada Bradley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath her clothing is a huge mess of scar tissue. Her hair is always cut to a buzz. Her eyes are a pleasant gray.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Ubada took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Dragonborn compassion; and a strong sense of loyalty to dragonborn people
Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Poor, Slave. Occupation: Locksmith
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Two Llamas Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longsword, but if one is not available she will default to her falchion. She is portly but not overly obese. She has dyed her greying lavender fur a little too much giving a sharp lavender color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Two Llamas was raised in a hard working conservative environment. Her childhood dream was to be a Assassin, but she was a colossal failure. She became a Barber soon after.
Motivation: Tabaxi compassion; and further expansion of business
Flaws: Insane, Antagonistic, Racist. Bonds: Job. Occupation: Barber
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 3 Tanglefoot bags.
Zanna Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears bulky tan painted plate armor, she is not a threatening figure. Her long golden hair reaches down to her waist. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She always tries to repair and not replace. It was this mentality that drove her into the Mayor business.
History: Zanna was born the youngest of three triplets. At a young age her father died while driving off some giants. Her mother being the stubborn sort decided to stay and helped train her in bow use. Days after completing her studies, news broke out that her hometown was attacked by giants. Zanna was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: She wants revenge against giants.
Ideals: Fighting, Persistence. Bonds: Attractive, Family, Enemies. Occupation: Mayor
Voice: French accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 8
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 4 (-3) | 18 (+4) | 12 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!