Drusilia Mundy, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a yellow coat over a violet low-cut shirt, and a wide-brimmed hat upon her head. Her hair, while still mostly golden, has prominent grey streaks. She has amber eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Masseuse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has money and likes to spend it; and to prove her worth to the world
Ideals: Optimist. Flaws: Impulsive, Disease. Bonds: Job, Rich. Occupation: Masseuse
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp.
Tervaround Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her golden hair up in a very large beehive style do. She has several tiny jet earrings on each ear.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born into a rich family. Over the years she perfected her riding and shooting skills. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage
Ideals: Optimist. Bonds: Rich, Nature, Attractive, Family. Occupation: Roofer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp. Eye agate (8 gp).
Torbera Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this southern woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has wavy chestnut hair. She wears a mask on her face.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is obsessed with her god.
History: She comes from a rich southern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now owns her own business.
Motivation: She has money and likes to spend it.
Ideals: Athletic. Bonds: Rich, Job, Religious. Occupation: Apothecary
Voice: Speaks with a cold
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 7
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 14 (+2) | 12 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 320 gp.
Brottor Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and black. He tend to wears goggles to shield his eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Brottor was born with his mother's beautiful face. He moved out west to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption.
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Roofer
Voice: French accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 3000 cp. Tourmaline (90 gp).
Altho TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears a white tunic with green highlights, and long yellow pants that bunch up around his shoes, he is not a threatening figure. His hair is greying and his face has many wrinkles. His eyes are blue and beady.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.
Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new herbalist responsibilities is difficult
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Herbalist
Voice: Sensual and smooth
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 sp.
Nordak Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered pastel stockings. He is bristling with hidden weapons, mostly rapiers and hand crossbows. He wears a small hat to cover his moderate length white hair. He wears a mask on his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised by priests from a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: His religion dominates his actions.
Flaws: Antagonistic. Bonds: Criminal record, In love, Religious, Mentor. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.
Sekhmet Belief, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 5'11" and wears tight fighting clothing, which leaves very little to the imagination. Her left leg appears badly burned and disfigured. Her black hair is still thick. Her white eyes are passionate and lively.
Personality: Sekhmet speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She also hits on women, regardless of circumstances.
History: She served in the navy to pay for her family's outstanding loans. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's attracted to the PC; and she feels the way she acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Bonds: Has a crush, Military. Occupation: Actor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 15 (+2) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Gnome, Aquan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ea Principle, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her purple hair up. She has gleaming, smiling silver eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born at the edge of vast desert. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Someone believes her a fraud; and nothing but the best is good enough for her
Ideals: Impeccable. Bonds: Rich, Nature, Attractive, Enemies. Occupation: Blacksmith
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Greeba Ogden, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears skinny pants and wears a white and black robe with the hood down. She is muscular with a powerful set of arms. Her red hair is cut short with large spiked bangs in the front. Her fierce brown eyes like to dwell on things.
Personality: A deeply religious woman she believes everything happens for a reason. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Greeba hails from a village terrorized by gnolls. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker. Bonds: Religious, Enemies, In love, Criminal record. Occupation: Shepherd
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!
