Perra Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her crest is rusty and very short. She has gold eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was raised in a white middle class family as the only child. While studying, she fell in love. They married and had a daughter. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture
Ideals: Athletic. Flaws: Mundane, Insane. Bonds: Criminal record, In love, Nature. Occupation: Shipwright
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Dwarven, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Five Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his white fur to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He feels threatened by others; and sabotage a competitor
Ideals: Gifted. Flaws: Fearful. Bonds: Rich, Job, Nature, Attractive. Occupation: Sellsword
Voice: Posh accent
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp.
Kasdeya Cacophony, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a simple green robe with white stripes complete with hood. Her brown hair is lengthy and is close to two feet long. She has red eyes and a green hat with a white feather.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born to a criminal king-pin and mafia family She found a children's book about a Tiefling Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and an old rival family wants her found
Ideals: Impeccable. Bonds: Rich, Criminal record, Adventurer, Family. Occupation: Armorer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Auran, Undercommon, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp.
Fargas Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. His auburn hair and beard is wavy and long. He has several tiny topaz earrings on each ear.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has built up a small fortune and can afford his own way.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Fearful, Disease. Bonds: Rich, Adventurer. Occupation: Layabout
Voice: Nasally tone
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 7 (-2) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Giant, Goblin, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Leaf Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears long strands of amber and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries with her a set of warhammers on her belt, each one with a amber on the hilt. Her fur is cut close to her head. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She can speak with the recently deceased. She feeds upon the attention of others.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She has built up a small fortune and can afford her own way.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Fighting, Gifted. Bonds: Rich, Attractive, Religious. Occupation: Actor
Voice: Eastern European accent
Attributes [hide]
Medium (4'11") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon.
Ekk Reid, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a simple white robe with black stripes complete with hood. She has relatively light skin and is very physically imposing due to her abundance of muscles. She keeps her golden hair in a pixie cut. Her amber eyes dart from person to person to random spaces in the air.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is obsessed with a lost civilization.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Sabotage a competitor; and to reunite with her old friends
Ideals: Logical. Flaws: Disease. Bonds: Adventurer, Military, Job. Occupation: Bounty Hunter
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 90 gp.
Herleva Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her white hair is lengthy. Her eyes are violet.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She never wears the same outfit twice, unless she absolutely has to.
History: She was raised in a island tribe. She was an athlete and attended two major summer competitions. She never won. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To prove her worth to the world; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Impulsive. Bonds: Nature. Occupation: Herbalist
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp.
Percival Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He has the majority of his body covered in plate. He keeps his long chestnut hair kept up in a rat tail. His eyes are gray and he is always smoking a pipe.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also hits on women, regardless of circumstances.
History: He was born to loving parents in a slum to the east. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now owns his own business.
Motivation: Further expansion of business.
Bonds: Job, Has a crush, Poor, Family. Occupation: Tailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp. A roughly beaten golden orb (170 gp). 1 Masterwork Common Ranged Weapon.
Malmûg Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a white poncho over his likewise colored trousers and shirt. He wears a Stetson hat to hide his balding. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Calm and collected, he is a well trained Locksmith. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born in the west, but his parents moved at a very young age to the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has decided he is irredeemable; and balancing his hectic life and new locksmith responsibilities is difficult
Bonds: Immigrant, Attractive, Job, Criminal record, Religious. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Druidic, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!