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NPC Generator

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Advanced [show]


Rolf Emsworth, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. His long white hair reaches down to his waist. He wears large thick round spectacles.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Rolf was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Miller. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is greedy.

Ideals: Pacifist. Bonds: Attractive, Immigrant, Enemies, Rich. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Rolf Emsworth, Male Human Sorcerer 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)17 (+3) 6 (-2)14 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 8
Languages Common, Halfling, Celestial, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Just what you see.


Social Check DCs


Vondal Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey tunic with blue highlights, and long grey pants that bunch up around his shoes. His head has been shaved. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invites people to come help in his community garden.

History: Born to a Scribe, his father struggled to pay the bills. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now spends his time doing works of charity.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Poor, Family, Job. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Vondal Burrowfound, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 16 (+3)9 (-1)
Skills Athletics +3, History +4
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 pp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp).


Social Check DCs


Az-Adar Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His clothes are grease stained in places. His hair is auburn and curly. His eyes are violet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born several months after his mother was called into army service. Az-Adar was born on a far western mountains where he grew up under the tutelage of his mother, an expert Armorer. He left for the west, certain he would find work there.

Motivation: He wants to get laid; and he has a crush on the local body guard

Ideals: Impeccable. Bonds: Poor, Immigrant, Has a crush, Military. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Az-Adar Addington, Male Half-Orc Sorcerer 1
Medium (5'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Mumpena Beren, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and wears tattered old clothes. Her white hair is matted, messy, and big. Her face is scarred and worn.

Personality: Prone to second guessing herself, she comes off as nervous. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Sold as a small child to a brothel owner, Mumpena was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To prove her worth to the world; and she's attracted to the pc

Ideals: Gifted. Flaws: Ugly, Shy, Impulsive. Bonds: Mentor. Occupation: Bowyer

Voice: Speaks in third person

Attributes [hide]

Mumpena Beren, Female Gnome Sorcerer 3
Small (3'1") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 13 (+1)5 (-3)
Skills Deception -1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 2000 sp.


Social Check DCs


Harvest Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an entirely brown suit with green socks and a vest with buckled shoes. His long lavender fur is drawn into a two foot long braid. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a slaver, Harvest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Slave. Occupation: Barber

Voice: Sounds elderly

Attributes [hide]

Harvest Shoe, Male Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp. 3 Antitoxin.


Social Check DCs


Pikar Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large red jacket. He wears his auburn hair down. His hazel eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Optimist, Gifted. Bonds: Rich, Criminal record. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Pikar Swiftwhistle, Male Halfling Sorcerer 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)9 (-1) 16 (+3)12 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp.


Social Check DCs


Rimmon Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time, and is pretty ugly. His brown hair is still thick. He has several tiny amethyst earrings on each ear.

Personality: He is irascible and easily irritated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A powerful wizard made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and he has a crush on the local miner

Flaws: Ugly, Antagonistic. Bonds: Rich, Has a crush, Mentor. Occupation: Dilettante

Voice: Old Prospector

Attributes [hide]

Rimmon Blessing, Male Tiefling Sorcerer 2
Medium (5'8") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)18 (+4) 11 (+0)10 (+0)
Skills Deception +2, History +6
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Goblin, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 370 gp. Tourmaline (70 gp). Rhodochrosite (10 gp).


Social Check DCs


Barbena Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she usually wears her brown robe and has her lance always slung over her shoulder. Her hair is greying and her face has many wrinkles. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a small toy that she constantly fidgets with.

History: She was born blind and as such lacked many opportunities for work. Barbena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She ran away from her former home and has been making her living as a Dyer for the past few years.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Flaws: Addict, Disease. Bonds: Attractive, Job, Adventurer. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Barbena Torunn, Female Dwarf Sorcerer 3
Medium (3'10") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Robbie Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a worn and beaten armor. Her hair is long and golden with streaks of chestnut, and is pulled back with small red clips. She has a tattooed face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sailor. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Expand her business.

Bonds: Job, In love, Military, Adventurer. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Robbie Elderberry, Female Halfling Sorcerer 2
Small (2'8") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 13 (+1)16 (+3) 15 (+2)8 (-1)
Skills Arcana +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Terran, Aquan, Elven
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1800 sp.


Social Check DCs

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