Emerald Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His lavender fur is heavily combed to the right. His eyes are yellow.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Emerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of a Unemployed, who enjoyed hunting, Emerald was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a Farmer soon after.
Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well
Flaws: Hedonist, Antagonistic. Bonds: Job, Nature, Family. Occupation: Farmer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1800 sp. 1 Masterwork studded leather.
Baz Hayes, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears black trousers with white and green striped suspenders. He wears various colorful collared shirts. His hair is long and chestnut with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. He has gleaming, smiling violet eyes.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Baz was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He became a Layabout soon after.
Motivation: Find a way to reverse the transformation of his sister; and wants to open a new tavern
Ideals: Artistic. Bonds: Religious, Attractive, Job, Family. Occupation: Layabout
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 sp. Azurite (13 gp).
Mary Kendal, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her hair in dreadlocks. She wears an eyepatch.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in the east her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and wants her loneliness to end
Ideals: Athletic, Optimist, Opinionated. Flaws: Ugly. Bonds: Poor. Occupation: Roofer
Voice: Hollow voice
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 5000 cp.
Azza Subtlety, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a tight fitting black shirt and pants. Her hair is short and blue. Her white eyes have a joyful gleam in them most of the time.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is a ruthless business woman, a trait she acquired from her father.
History: Azza was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She'd like to take her coworkers down a peg; and an old rival family wants her found
Ideals: Entrepeneur. Bonds: Attractive, Job, Adventurer, Family. Occupation: Servant
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp.
Bendoo Blakely, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is generally shirtless and showing off her tattooed chest. Her long white hair reaches down to her waist. Her hazel unseeing eyes seem to look past you.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is able to fit into much smaller and tighter spaces than normal.
History: When she was but 5 years old her parents immigrated from the south. Bendoo abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Since then, she has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with her childhood friend
Ideals: Optimist, Gifted, Fighting. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Brewer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Giant, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 pp. Sardonyx (20 gp). 1 Magnifying glass.
Orryn Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. He has no hair. He wears an eyepatch.
Personality: He is witty, but his monotone delivery comes off as unnerving He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.
History: Orryn was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has been saving his money to try and buy his brother's freedom.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Sellsword
Voice: Squeaky
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 18 (+4) | 17 (+3) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.
Gerard Crosis, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'8", this man wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has a small bristly mustache and wavy chestnut hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Gerard was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Persistence, Fighting. Bonds: Attractive, Rich. Occupation: Navigator
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 200 sp. Coral (90 gp).
Urshar Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has wavy black hair. She has green eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to loving parents in a slum to the east. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels the way she acts is they only way to get by in the world; and she has passion for adventuring and risk
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor. Occupation: Fletcher
Voice: Hissing voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Murgen Livingstone, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her chestnut hair is knotted and matted. This brown eyed southerner is not easily forgotten.
Personality: She is extraordinarily eccentric. She also has developed a complete distrust of the Engraver profession.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Bricklayer job and began her own company from there.
Motivation: Many gnolls want her driven away; and to be a engraver again
Flaws: Insane, Disease, Insomniac. Bonds: Job, Enemies. Occupation: Bricklayer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

