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NPC Generator

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Advanced [show]


Serpent On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. His yellow fur is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north to a Fletcher, Serpent learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Serpent On the Mountaintop, Male Tabaxi Sorcerer 1
Medium (6'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp. Amethyst (80 gp).


Social Check DCs


Lilli Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a tight fitting tan shirt and pants. She wears her hair in dreadlocks. Her amber eyes are passionate and lively.

Personality: She can speak with the recently deceased. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Lilli was born the youngest of three triplets. She has chosen to use the inheritance that was left to her frivolously. She was granted druidic powers by her dying sister.

Motivation: Money/treasure.

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Family, Rich. Occupation: Armorer

Voice: Nasally tone

Attributes [hide]

Lilli Musgraben, Female Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)9 (-1) 15 (+2)17 (+3) 11 (+0)14 (+2)
Skills Animal Handling +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Terran, Halfling
Attacks Melee -2 / 1d6-4, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 310 gp. Red-brown spinel (80 gp).


Social Check DCs


Boddynock Beren, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tan costume with the symbols of his god on his torso. He has dyed his greying white hair a little too much giving a sharp white color. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He would rather hide behind his crafts than deal with other people.

History: He was born in the east, but his parents moved at a very young age to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and a rival would like him out of the picture

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Engraver

Voice: Scottish accent

Attributes [hide]

Boddynock Beren, Male Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)17 (+3) 10 (+0)14 (+2)
Skills Arcana +5, Athletics +1
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Infernal, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 2000 cp.


Social Check DCs


Fragrant Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. His yellow fur is drawn into a tight pony tail with a butterfly scrunchie. His amber eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the south his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He ran away from his former home and has been making his living as a Unemployed for the past few years.

Motivation: Expand his business.

Ideals: Optimist. Bonds: Job, Poor, Adventurer. Occupation: Unemployed

Voice: Rolls R's

Attributes [hide]

Fragrant Peak, Male Tabaxi Sorcerer 2
Medium (5'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)6 (-2) 8 (-1)18 (+4)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 9
Languages
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp.


Social Check DCs


Beloril Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His black hair is drawn into a tight pony tail with a skull scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to giants.

Motivation: Many giants want him driven away; and revenge

Flaws: Impulsive. Bonds: Attractive, Enemies, Nature. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Beloril Aranore, Male Dwarf Sorcerer 3
Medium (4'2") Dwarf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)8 (-1) 14 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Star ruby (600 gp). Star rose quartz (30 gp).


Social Check DCs


Bertram Holton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. He wears his hair in dreadlocks. This blue eyed southerner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. His necromantic abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Athletic, Gifted. Flaws: Ugly, Selfish. Bonds: Adventurer. Occupation: Shipwright

Voice: Creaky witch voice

Attributes [hide]

Bertram Holton, Male Human Sorcerer 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 9 (-1)13 (+1)
Skills Insight +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp.


Social Check DCs


Virra Welber, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears suspenders and tan workpants. Her shirt is yellow, and she wears a heavy tan leather apron most of the time. She has shaved her head bald. Her face is scarred and worn.

Personality: Cocky and sure of herself, she believes she is the best Ploughman born in the past three hundred years. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Virra studied abroad. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She then took over the family business and is one of the better Ploughman for hire.

Motivation: Wants to open a new tavern.

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Job. Occupation: Ploughman

Voice: Low and grunting

Attributes [hide]

Virra Welber, Female Gnome Sorcerer 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 15 (+2)8 (-1)
Skills Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp.


Social Check DCs


Egelina Tinley, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is black and curly. She has gleaming, smiling green eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a wizard, Egelina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Brilliant and gifted she never wanted to apply herself. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her brother; and doesn't want to be a barkeep and was forced into it by her family

Ideals: Gifted. Bonds: Attractive, Family, Mentor. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Egelina Tinley, Female Human Sorcerer 2
Medium (5'4") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 250 gp.


Social Check DCs


Justin Brandon, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Beneath his clothing is a huge mess of scar tissue. His hair is auburn and curly. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of a Shipwright, who enjoyed hunting, Justin was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Bonds: Attractive, Slave, Religious, Nature. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Justin Brandon, Male Human Sorcerer 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)8 (-1) 13 (+1)15 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs

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