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NPC Generator

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Advanced [show]


Alexandre Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a grey suit, brown shirt, and tan tie. His brown hair is kept up in a ponytail inside a wide-brimmed hat. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 12th year, his parents were killed by a dire rats raid, leaving Alexandre alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away; and someone believes him a fraud

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Alexandre Rutland, Male Human Sorcerer 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp. Silver pearl (90 gp).


Social Check DCs


Right-Handed Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman prefers to wear flannel. She is muscular with a powerful set of arms. Her black fur is knotted and matted. Her eyes, though not visible through her cowl, are hazel.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Junk Dealer. She now owns her own business.

Motivation: Wants a kiss; and she would like to get married and retire

Flaws: Insomniac, Disease. Bonds: Criminal record, Job, Has a crush. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Right-Handed Running, Female Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 170 gp.


Social Check DCs


Vistra Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears her silver hair up. She has a tattooed face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Vistra was left her mother's suit of armor and trained in its use and care. She has been saving her money to try and buy her sister's freedom.

Motivation: She seems to be bored by most things; and her relatives are trying to arrange a marriage

Ideals: Justice, Logical. Flaws: Mundane. Bonds: Attractive, Military, Family. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Vistra Torevir, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)8 (-1) 11 (+0)15 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Black pearl (200 gp).


Social Check DCs


Matilda Radcliffe, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'6". She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her hair is auburn and very short. She has a dull look in her violet eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She feeds upon the attention of others.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Meet up once more with her childhood friend.

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Matilda Radcliffe, Female Human Sorcerer 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Leaf Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown coat over a grey low-cut shirt, and a Stetson hat upon his head and is in decent physical shape. His yellow fur is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a Herbalist, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Leaf took refuge in the old dungeon and found the beat up kukri and armor he uses now. Being a Bowyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Poor, Nature. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Leaf Of Dragons, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)8 (-1) 14 (+2)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. A miniature golden chest with tiny emeralds lining the top (100 gp).


Social Check DCs


Trail Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his gray fur in a pixie cut. His copper eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He has drifted from career to career and currently works as a Engraver.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult.

Ideals: Fighting. Bonds: Enemies, Nature, Job. Occupation: Engraver

Voice: Hissing voice

Attributes [hide]

Trail Paws, Male Tabaxi Sorcerer 3
Medium (5'6") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 500 sp.


Social Check DCs


Hirrathak Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing colorful clothing, dressed as a Architect. His crest, while still mostly white, has prominent grey streaks. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Hirrathak will drive conversation. He has a small toy that he constantly fidgets with.

History: The child of northern immigrants he idolized his mother. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Architect for hire.

Motivation: He's looking for his big break; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Extrovert. Flaws: Addict. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Hirrathak Delmirev, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)10 (+0) 6 (-2)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Hlin Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a robe, a symbol of her god around her neck, and a pickaxe on her belt. Her hair is short and golden. This hazel eyed northerner is not easily forgotten.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. In her 17th year, her parents were killed by a drow raid, leaving Hlin alone in the world. After a stint in an orphanage, she was adopted. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hlin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many drow want her driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Guardian, Enemies. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Hlin Ungart, Female Dwarf Sorcerer 3
Medium (4'1") Dwarf, True Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)13 (+1) 12 (+1)7 (-2)
Skills Medicine +3, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Just what you see.


Social Check DCs


Faran High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a red shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. With bright black hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: To prove his worth to the world; and expand his business

Flaws: Impulsive, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Faran High-hill, Male Halfling Sorcerer 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)6 (-2) 7 (-2)13 (+1)
Skills Investigation +0, Religion +0
Senses Passive Perception 8
Languages Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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