Arumawann Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. He wears a deerstalker hat to cover his moderate length golden hair. He has a dull look in his gray eyes.
Personality: He is overprotective of those who hire his services. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. He used his abilities to travel the world and help people.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted, Philantrophist. Flaws: Fearful. Bonds: Guardian, Rich. Occupation: Banker
Voice: Raspy
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Obsidian (11 gp).
Fragrant Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel tunic with blue highlights, and long tan pants that bunch up around her shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. She wears a small hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She acts crazy and hedonistic. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She was born at the edge of vast mountains. Like her mother and her sister before her, after school she went straight into learning to become a Adventurer. She has set out to sabotage the competition.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Artistic, Athletic. Flaws: Insomniac, Hedonist. Bonds: Nature, Job. Occupation: Adventurer
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 pp. 1 Simple lock. 1 Superior lock.
Ulblyn Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. He wears his black hair up in a very large beehive style do. His half smiles and green eyes are beguiling and draw you in.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He is a Succubi in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the east, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Immigrant, Adventurer. Occupation: Seamstress
Voice: Old thin voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 6000 cp. 1 Simple lock.
Diesa Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears baggy grey pantaloons and a green scarf, and sports empty pouches on her belt. Sporting a golden mohawk this woman's hair draws a lot of attention. She wears an eyepatch.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in a small village she learned the ways of the warrior from her mother. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Joker, Opinionated, Fighting. Flaws: Ugly, PTSD. Occupation: Fortune-teller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 6 (-2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Celestial, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Naivara Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing a perfectly clean shirt and pair of pants. She sports a flattop hair cut. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the south, certain she would find work there.
Motivation: She wants to get laid; and she's looking for her big break
Ideals: Optimist. Bonds: Attractive, Adventurer, Slave, Immigrant, Has a crush. Occupation: Junk Dealer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Dwarven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Erky Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: 3'8" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long black hair kept up in a rat tail. His eyes are amber.
Personality: A deeply religious man he believes everything happens for a reason. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Erky is combative with any and all who dare try his patience in the slightest.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He has achieved small success as a Weaver.
Motivation: Balancing his hectic life and new Weaver responsibilities is difficult.
Ideals: Justice, Gifted. Bonds: Attractive, Religious, Job. Occupation: Weaver
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: Just what you see.
Zepar Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his red hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: Zepar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Zepar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He served in the navy to pay for his family's outstanding loans. When Zepar reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Military. Occupation: Assassin
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
Travok Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This man dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He keeps his white hair in a flapper bob. He wears large thick round spectacles.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a very good compulsive liar and kleptomaniac.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently gotten a pet goose that steals things from people.
Motivation: Someone believes him a fraud; and he is being blackmailed/forced/etc and this influences his actions
Bonds: Attractive, Rich, Criminal record, Religious, Enemies. Occupation: Tanner
Voice: Raspy
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 15000 cp.
Armara Intellect, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a worn and beaten armor, and is pretty ugly. Her hair is short and red. Her eyes are silver and catlike.
Personality: She is happy with her job as a Dyer. She turns her eye from what people do, preferring to live and let live. She plays an instrument quite well.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dyer arts, while her father instructed her in etiquette, music and courtly manner. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has drifted from career to career and currently works as a Dyer.
Motivation: She has money and likes to spend it; and to pay off her debts
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Rich, Debt. Occupation: Dyer
Voice: Russian accent
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Dwarven, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!