Ruloth Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears baggy black pantaloons and a violet scarf. She carries a battered halberd and tarnished glaive as well. She has no crest. She wears round tiny glasses practically rammed into her face.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She got into the Locksmith business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was always very intelligent and has formed a secret society of freemasons.
Motivation: To be a Carpenter again; and wants to open a new tavern
Ideals: Fighting, Optimist. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Locksmith
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp. 2 Alchemist’s fire.
Qemuel Verity, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He has purple hair. His thin eyebrows rest above his beady white eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Energy wise he seems alert and responsive.
History: Born to a pair of adventurers, Qemuel grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: Sabotage a competitor.
Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Cook
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 40 pp.
Lone In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears his beige fur down. He wears large thick round spectacles.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses divination through singing.
History: Born in the west his family was never financially stable. He has had some formal poetry training, and achieved minor success. He was granted arcane powers by his dying sister.
Motivation: He's repulsed by the PC.
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Poor. Occupation: Miller
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 400 sp.
Fivin Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He is well dressed, constantly wearing a tan suit, white shirt, and yellow tie. He has a hunchback. His head has been shaved. His gray eyes dart from person to person to random spaces in the air.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He uses divination through singing.
History: The child of a Animal Trainer, who enjoyed hunting, Fivin was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Halfling compassion; and a strong sense of loyalty to halfling people
Ideals: Gifted. Flaws: Ugly, Racist, Antagonistic. Bonds: Nature. Occupation: Adventurer
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp. Chrysoprase (50 gp). Chrysoberyl (120 gp). Chalcedony (50 gp).
Right-Handed Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. Her black fur is heavily combed to the left. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: The child of a Fletcher, who enjoyed hunting, Right-Handed was taken on many hunting expeditions. When Right-Handed reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's since become an addict/alcoholic.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural human artifacts is her passion
Ideals: Optimist. Flaws: Addict. Bonds: Nature, Military, Adventurer. Occupation: Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 50 gp. Chrysoberyl (50 gp). Eye agate (5 gp). Amber (50 gp).
Symma Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she prefers to wear flannel. Her white hair is cut short with large spiked bangs in the front. Her violet eyes are slightly larger than normal.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: When she was but 8 years old her parents immigrated from the east. She dropped out of school before completing her studies. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: To protect her home; and she is content
Ideals: Logical. Flaws: Mundane. Bonds: Guardian, Immigrant, In love. Occupation: Spice Merchant
Voice: Pronounces O like U
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Cloak In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His fur is lavender and curly. His hazel eyes dart from person to person to random spaces in the air.
Personality: Cloak is depressed about a lot of things. He tends to be a nihilist. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He comes from a rich southern family. Like his mother and his brother before him, after school he went straight into learning to become a Jeweler. He has achieved small success as a Jeweler.
Motivation: Elven compassion; and a rival would like him out of the picture
Flaws: Depressed, Racist. Bonds: Criminal record, Rich, Job. Occupation: Jeweler
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Gnome, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Uncommon Weapon.
Sapply Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, constantly wearing a blue suit, brown shirt, and white tie. His white hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He feeds upon the attention of others.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Sapply and his spouse have recently divorced.
Motivation: He has money and likes to spend it; and a rival would like him out of the picture
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Rich. Occupation: Junk Dealer
Voice: Pronounces O like U
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Alice Rylan, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears baggy grey pantaloons and a tan scarf. Her moppish brown hair is in a traditional bowl cut. Her face is covered beneath a completely black helmet.
Personality: She is witty, but her monotone delivery comes off as unnerving She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born in the north. Alice was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Ploughman. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day
Ideals: Joker. Bonds: Immigrant, Criminal record, Religious. Occupation: Ploughman
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Abyssal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!