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NPC Generator

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Advanced [show]


Spring Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'1". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a longbow. His fur is beige and curly. He has hazel eyes and a pastel hat with a black feather.

Personality: Stoic and calm, he prefers to meditate than take action. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Spring was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Scribe job and began his own company from there.

Motivation: He desires power and/or immortality.

Ideals: Disciplined. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Scribe

Voice: Mousy voice

Attributes [hide]

Spring Of Claws, Male Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)6 (-2) 14 (+2)17 (+3)
Skills History +0, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 240 gp. Moss agate (11 gp). 1 Masterwork Musical instrument.


Social Check DCs


Zaffrab Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair is white, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Barrister

Voice: Spits and sputters

Attributes [hide]

Zaffrab Shadowcloak, Male Gnome Sorcerer 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)8 (-1) 16 (+3)8 (-1)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp.


Social Check DCs


Theobald Clifton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His violet eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He has worked as a Guard like his father before him.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Shy, Impulsive, Ugly. Bonds: Job. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Theobald Clifton, Male Human Sorcerer 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 4000 cp. Chrysoberyl (110 gp).


Social Check DCs


Heather Wallace, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. She has a long brown ponytail with little hanging trinkets. Her fierce amber eyes like to dwell on things.

Personality: She is witty, but her monotone delivery comes off as unnerving She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Athletic, Joker. Flaws: Disease. Bonds: In love, Rich. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heather Wallace, Female Human Sorcerer 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 80 gp.


Social Check DCs


Leaf In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear pastel clothing when he does not wear armor. He is muscular with a powerful set of arms. He has moderate length brown fur. He has a dull look in his yellow eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Gifted from a young age, Leaf studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted necromantic powers by his dying brother.

Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Philantrophist, Gifted, Fighting. Flaws: Mundane. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Leaf In the Wind, Male Tabaxi Sorcerer 3
Medium (6'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 6 (-2)12 (+1)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Auran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp.


Social Check DCs


Gennal Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of pickaxes on his belt, each one with a opal on the hilt. His hair is silver, silky, and of moderate length. He has several tiny opal earrings on each ear.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He feeds upon the attention of others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gennal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down; and he is greedy

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

Gennal Mystralath, Male Elf Sorcerer 1
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)17 (+3) 18 (+4)15 (+2)
Skills Performance +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Goblin, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 400 sp.


Social Check DCs


Ar-Gul Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has a moderate pudge and is not very fit. His silver hair is kept up in a ponytail inside a feathered hat. His eyes are violet.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ar-Gul was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Revenge; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker, Logical. Bonds: Nature, Enemies, Criminal record. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Ar-Gul Rodney, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)10 (+0) 13 (+1)8 (-1)
Skills Athletics +2, Intimidation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 sp.


Social Check DCs


Phelaia Abstract, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a small hat to hide her balding. She wears large thick round spectacles.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She takes great joy in being the best Spy in town.

History: The child of western immigrants she idolized her mother. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Phelaia took refuge in the large cave and found the beat up halberd and armor she uses now. She now owns her own business.

Motivation: To be a Painter again; and wants to open a new tavern

Ideals: Gifted. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Phelaia Abstract, Female Tiefling Sorcerer 1
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 14 (+2)17 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 pp.


Social Check DCs


Helen Dumph, Female Half-Elf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she has a large yellow mantle and cape that has been intricately interwoven into her grey robe. With bright red hair. She is baby faced.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She does not believe in violence as a means to an end. She is a dedicated Sculptor but believes her peers are too gung-ho.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where she often wandered off to fish. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Helen was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Wants to work out more often; and money/treasure

Ideals: Pacifist, Athletic. Bonds: Enemies, Rich, Nature. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Helen Dumph, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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