Sweet In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her fur is beige and very short. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A powerful wizard made her what she is. She was an athlete and attended two major summer competitions. She never won. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She feels kind of lost in life; and she's repulsed by the pc
Ideals: Athletic. Flaws: Depressed, Antagonistic. Bonds: Attractive, Mentor. Occupation: Tailor
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp. A roughly beaten golden orb (180 gp).
Three Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'4" northern man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His fur is red and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A deep hatred of gnolls; and balancing his hectic life and new roofer responsibilities is difficult
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, In love, Job, Enemies. Occupation: Roofer
Voice: Boston accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 6 (-2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 pp.
Astaro Severity, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She prefers to wear flannel. She has styled her purple hair well, parting it to the right. She wears large thick round spectacles.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has all her life been fascinated with singing.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Astaro fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a crush on the local body guard
Ideals: Artistic, Gifted, Fighting. Bonds: Job, Has a crush. Occupation: Miller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 400 sp. 1 Masterwork Light steel shield.
Seddit Flaw, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who is generally well dressed albeit a few years behind the times. Her hair is short and blue. She has gleaming, smiling gold eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She takes great joy in being the best Armorer in town.
History: Seddit was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Armorer for the past few years.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Joker. Bonds: Attractive, Job, Poor, Slave. Occupation: Armorer
Voice: Stutters
Attributes [hide]
Medium (4'11") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 140 gp. 1 Chain shirt.
Shane Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'7" and muscular, this western man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is thinning but still full. His eyes are likewise hazel.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shane grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shane. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day
Ideals: Athletic. Flaws: Racist, Insane. Bonds: Criminal record. Occupation: Carpenter
Voice: Low range voice
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Sylvan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Cask In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she very much looks the part of a Stableman. Her orange fur is slicked back into a classic pompadour. Her eyes are amber.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She always tries to repair and not replace. It was this mentality that drove her into the Stableman business.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Cask has worked very hard to control her curse. She has drifted from career to career and currently works as a Stableman.
Motivation: Balancing her hectic life and new Stableman responsibilities is difficult; and wants to open a new tavern
Ideals: Philantrophist, Persistence. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Stableman
Voice: Scratchy, weak
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Aramil Raethran, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish blonde hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are blue.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is afraid of women and trembles around them
History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom
Ideals: Fighting, Athletic. Flaws: Mundane, Shy. Bonds: Mentor. Occupation: Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 800 sp. Jade (80 gp).
Orsik Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses like a well dressed Bather does. He has styled his white hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He now owns his own business.
Motivation: Meet up once more with his childhood friend.
Flaws: Antagonistic. Bonds: Job, Adventurer, Military. Occupation: Bather
Voice: Spits and sputters
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp.
Breena Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is well dressed, but even with her fine clothing she looks run-down. Her auburn hair is cut jaggedly and amateurishly. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She will rave to anyone who will listen. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by orcs. Breena was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: She wants revenge against orcs; and someone believes her a fraud
Flaws: Ugly, Insane, Impulsive. Bonds: Religious, Enemies. Occupation: Crown-heir
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
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