Ethereal Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a pastel shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has styled his beige fur well, parting it to the right. His green eyes lackadaisically let the world flow into them.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in a small mountains village. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: He wants revenge against goblins; and he has passion for adventuring and risk
Ideals: Entrepeneur. Bonds: Attractive, Nature, Adventurer, Enemies. Occupation: Priest
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 150 gp. Malachite (8 gp). 4 Alchemist’s fire.
Bilga Garfield, Female Half-Orc [Permalink]
Personal [hide]
Description: She is typically in her Spy uniform. Her white hair is styled in orderly dreadlocks. She wears an eyepatch.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Bilga hails from a village terrorized by dire rats. She helped her mother out around the business and became quite the natural. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Bilga was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: An old rival family wants her found; and a deep hatred of dire rats
Flaws: Ugly, Antagonistic. Bonds: Job, Family, Enemies. Occupation: Spy
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 6 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp. Banded agate (8 gp).
Azzakh Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'5" northern man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his bronze crest down. He is baby faced.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 4 years.
Motivation: He's in love; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Job, Has a crush. Occupation: Animal Trainer
Voice: American accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 500 sp.
Bernard Wheatley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'4" and wears light armors faded through time and improper care. He sports a flattop hair cut. He is baby faced.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Racist. Bonds: Adventurer, Rich. Occupation: Farmer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 gp. Brass mug with jade inlays (200 gp).
Ethereal Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'2" western man, he wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His white fur is thinning but still full. He is baby faced.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the west to a Unemployed, Ethereal learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He left for the west, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new unemployed responsibilities is difficult
Ideals: Disciplined, Optimist. Bonds: Job, Immigrant, Adventurer. Occupation: Unemployed
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp. 1 Masterwork Common Ranged Weapon.
Xanaphia Horineth, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many pastel ritualistic tattoos. She wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her white hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.
Personality: She is overprotective of those who hire her services. She is obsessed with her god.
History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She left for the south, certain she would find work there.
Motivation: To clean up the streets; and to protect her home
Flaws: Insane. Bonds: Guardian, Religious, Nature, Immigrant. Occupation: Assassin
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 17000 cp. 2 Antitoxin.
Nutae Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears round tiny glasses practically rammed into his face.
Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a pair of adventurers, Nutae grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Nutae and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nutae discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Nutae fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Flaws: Disease, Fearful. Bonds: Job, Attractive, Adventurer. Occupation: Bather
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 pp. 1 Chain shirt.
Koeth Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a lot of dark rich colors, with gold accents. He has a long auburn beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to make people angry or surprised. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Koeth was born in the west. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Sculptor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Mentor, Criminal record. Occupation: Sculptor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Oriel Payton, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears professional attire. She has done her best to style her golden hair to look like a famous performer. Her eyes, though not visible through her cowl, are gray.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She receives visions of the future at random moments
History: She was born several months after her mother was called into army service. Brilliant and gifted she never wanted to apply herself. She is untrained/undisciplined, which makes her dangerous.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Greedy, Insane. Bonds: Attractive, Military. Occupation: Tailor
Voice: Whispers
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 gp. 4 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!