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NPC Generator

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Advanced [show]


Balimaar Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely yellow suit with pastel socks and a vest with buckled shoes. He wears a feathered hat to cover his moderate length silver hair. His eyes are hazel and beady.

Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised by priests from a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly, Antagonistic, Secretive. Bonds: Religious, Mentor. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Balimaar Caphaxath, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 10 (+0)11 (+0) 16 (+3)16 (+3)
Skills Athletics -1, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp.


Social Check DCs


Zook Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly silver, has prominent grey streaks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic. Flaws: Addict, Impulsive, Fearful. Bonds: Rich. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Zook Timbers, Male Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)14 (+2) 16 (+3)14 (+2)
Skills Athletics +3, History +4
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp.


Social Check DCs


Seebo Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. His hair is auburn and very short. He has gray eyes.

Personality: Seebo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a very good compulsive liar and kleptomaniac.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. After months of barely getting by, Seebo managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Bowyer

Voice: Relaxed voice

Attributes [hide]

Seebo Folkor, Male Gnome Sorcerer 2
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)5 (-3) 9 (-1)15 (+2)
Skills Athletics +3, Nature -1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 250 gp.


Social Check DCs


Robbie Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red collared shirt and grey skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She keeps her white hair in a pixie cut. Her face is scarred and worn.

Personality: Eccentric and domineering, Robbie will drive conversation. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Robbie grew up listening to her mother's many stories. She worked as a nervous Ploughman and found it very stressful. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Extrovert. Flaws: Ugly, Secretive. Bonds: Adventurer, Job. Occupation: Ploughman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Robbie Kettlewhistle, Female Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 12 (+1)13 (+1) 16 (+3)11 (+0)
Skills Nature +3
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp.


Social Check DCs


Sarah Washington, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear grey clothing when she does not wear armor. Her brown hair is thinning but still full. She has amber eyes and a grey hat with a black feather.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was raised in a desert tribe. There was a wharf not far from home where she often wandered off to fish. She then took over the family business and is one of the better Sculptor for hire.

Motivation: Balancing her hectic life and new Sculptor responsibilities is difficult.

Flaws: Depressed, Antagonistic. Bonds: Nature, Job. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Sarah Washington, Female Human Sorcerer 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)15 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Akra Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her long scarlet crest is drawn into a two foot long braid. Her red eyes peer out from beneath her Stetson green hat.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is able to make almost anything out of random pieces of junk.

History: Akra was born in the south. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Akra took refuge in the large cave and found the beat up scythe and armor she uses now. She was granted divine powers by her dying sister.

Motivation: She is greedy; and she uses money and sex appeal to get what she needs

Ideals: Gifted, Persistence. Flaws: Mundane. Bonds: Attractive, Nature, Rich. Occupation: Farmer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Akra Fharngnarthnost, Female Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs


Andraste Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is red and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She misses her home and complains about the freezing weather, even in summer.

History: The child of southern immigrants she idolized her father. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Body Guard

Voice: Dark and ominous

Attributes [hide]

Andraste Mellerelel, Female Elf Sorcerer 1
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)11 (+0) 15 (+2)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp. Freshwater pearl (15 gp). 1 Antitoxin.


Social Check DCs


Pogranix Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She tends to wear a large black jacket. She has styled her scarlet crest well, parting it to the right. Her face is scarred and worn.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born a particularly ugly child, much to the horror of her parents. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She is untrained/undisciplined, which makes her dangerous.

Motivation: Balancing her hectic life and new Butcher responsibilities is difficult; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Ugly, Insane. Bonds: Criminal record, Rich, Job. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Pogranix Norixius, Female Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp. Pink pearl (120 gp).


Social Check DCs


Silaqui Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears her auburn hair down. She tend to wears goggles to shield her eyes.

Personality: Eccentric and domineering, Silaqui will drive conversation. She always tries to repair and not replace. It was this mentality that drove her into the Tanner business.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her martial abilities were realized during a raid on her village. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: Her religion dominates her actions; and she is not mentally stable, and does not behave rationally

Ideals: Extrovert, Persistence, Gifted. Occupation: Tanner

Voice: Dutch accent

Attributes [hide]

Silaqui Tiltathana, Female Elf Sorcerer 1
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs

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