Yurgunn Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears brown leather gloves, a brown jacket, and tight pants. She carries a battered trident and tarnished ceremonial dagger as well. Her moppish red hair is in a traditional bowl cut. Her eyes are green and she is always smoking a pipe.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born in a small forest village. Over the years she perfected her riding and shooting skills. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Yurgunn never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Fighting, Professionalism. Bonds: Nature, In love, Job. Occupation: Seamstress
Voice: Eastern European accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 sp. 1 Chain shirt.
Vlorn Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He typically wears red cloth garments or leather armor. His red hair is braided into rings. This violet eyed southerner is not easily forgotten.
Personality: He loves telling others what to do and how they should feel about things. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Vlorn lived on a farm with his father, near the main road leading to a nearby town. In his 10th year, his parents were killed by a goblins raid, leaving Vlorn alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Ruler.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Athletic, Opinionated. Bonds: Family, Enemies, Job. Occupation: Ruler
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Druidic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Masterwork Uncommon Weapon.
Thorpe Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, marred by sweets. He has no hair. His blue eyes have a joyful gleam in them most of the time.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Performer, but he got bored and became a Doctor. He inherited the family business which he has now maintained for 7 years.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Rich, Job, Criminal record. Occupation: Doctor
Voice: Speaks with a cold
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 16 (+3) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Halfling, Aquan, Gnoll, Druidic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp. 1 Half-Plate.
Menny Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'1", this woman wears just a blue suit. Her tied-back hair is blonde. She wears an eyepatch.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Through the years after Menny was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Menny's father didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.
Motivation: Seeks redemption; and a rival would like her out of the picture
Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Immigrant. Occupation: Barber
Voice: Smooth and feminine
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1 Masterwork Musical instrument.
Kaladan Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a black costume with the symbols of the four houses of cards on his torso. His bronze crest is smooth and relatively long. His eyes, though not visible through his cowl, are red.
Personality: He will rave to anyone who will listen. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A powerful necromancer made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Slave, Mentor. Occupation: Bowyer
Voice: Mousy voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Alexandrite (200 gp).
Pyxrin Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a green costume with the symbols of death on her torso. She has styled her gold crest well, parting it to the left. She has gleaming, smiling gold eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Gifted from a young age, Pyxrin studied abroad. She took every job she could get her hands on, but the opportunities for Dragonborns in the west were limited. Since then, she has sought to make the best of life.
Motivation: Marry her brother to traveling adventurers.
Ideals: Disciplined, Gifted, Optimist. Bonds: Immigrant, Family. Occupation: Tailor
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 70 gp.
Gerard Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft black waves gently in the breeze. His tied-back hair is white. He is baby faced.
Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.
History: He got into the Masseuse business at a young age. His family was turned out during the war. He and his family wandered south to less war torn lands. He now mingles about in high society.
Motivation: Expand his business.
Ideals: Impeccable, Persistence. Flaws: PTSD. Bonds: Rich, Job. Occupation: Masseuse
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 6 (-2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp. 1 Masterwork Common Melee.
Shautha Rodney, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her skin is fair and her fingers are delicate and long. She sports a flattop hair cut. Her fierce brown eyes like to dwell on things.
Personality: Abrasive and pushy, she has a hard time making friends. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Scribe arts, while her father instructed her in etiquette, music and courtly manner. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Marry her brother to traveling adventurers; and doesn't want to be a scribe and was forced into it by her family
Ideals: Entrepeneur, Artistic. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Scribe
Voice: Timid voice
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 2500 sp.
Valafar Harm, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a faded coat and loose pants complete with Stetson hat. He has a hunchback. He has wavy black hair. His gold unseeing eyes seem to look past you.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions.
Flaws: Ugly, Disease, Emotional, Secretive. Bonds: Nature. Occupation: Shipwright
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 5 (-3) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!