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NPC Generator

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Advanced [show]


Pirithin Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears light armors faded through time and improper care. He has a hunchback. His auburn hair is styled in orderly dreadlocks. His eyes are gray and beady.

Personality: Eccentric and domineering, Pirithin will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the south. Pirithin was born on a far southern forest where he grew up under the tutelage of his father, an expert Mayor. He used his abilities to travel the world and help people.

Motivation: To find somewhere to settle down.

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Immigrant. Occupation: Mayor

Voice: Aggressive tone

Attributes [hide]

Pirithin Fastfoot, Male Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)13 (+1) 12 (+1)14 (+2)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp. Violet garnet (200 gp).


Social Check DCs


Pallabar Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. His blonde hair is smooth and relatively long. His green eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a habit of throwing himself into exceedingly dangerous situations.

History: When he was but 7 years old his parents immigrated from the south. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Rich, Immigrant, Has a crush, Adventurer. Occupation: Spy

Voice: Squeaky

Attributes [hide]

Pallabar Fiddlefen, Male Gnome Sorcerer 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)13 (+1) 10 (+0)15 (+2)
Skills Athletics +3, History +3
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 9000 cp. Tiger eye turquoise (15 gp).


Social Check DCs


Panana Welber, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears skinny pants and wears a blue and green robe with the hood down. Her long silver hair is drawn into a two foot long braid. Her violet eyes have a joyful gleam in them most of the time.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is afraid of women and trembles around them

History: She was born in a small forest village. After coming to the age of reason, Panana took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is currently in port desperately looking for someone to get her out; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature, Slave. Occupation: Apothecary

Voice: Raspy

Attributes [hide]

Panana Welber, Female Gnome Sorcerer 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)8 (-1) 5 (-3)12 (+1)
Skills Animal Handling -1, Religion +1
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Silver pearl (60 gp).


Social Check DCs


Arannis Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is slicked back into a classic pompadour. His eyes are blue and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Detective, who enjoyed hunting, Arannis was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Revenge; and to pay off his debts

Ideals: Joker. Bonds: Rich, Adventurer, Nature, Enemies, Debt. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Arannis Aloro, Male Half-Elf Sorcerer 3
Medium (5'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)9 (-1) 16 (+3)15 (+2)
Skills Animal Handling +5, Religion +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp.


Social Check DCs


Virra Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her long blonde hair is drawn into a two foot long braid. Her eyes are hazel and beady.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She works hard and plays hard.

History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and she's in love

Ideals: Athletic, Joker. Flaws: Ugly, Hedonist. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Virra Nucklestamp, Female Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 270 gp.


Social Check DCs


Seddit Calm, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a simple black robe with blue stripes complete with hood. She has moderate length red hair. Her thin eyebrows rest above her beady silver eyes.

Personality: She likes to make people angry or surprised. She is a logical person and will generally grow upset if things defy logic and science.

History: Seddit was born in the east. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Logical, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Seddit Calm, Female Tiefling Sorcerer 1
Medium (5'9") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)16 (+3) 14 (+2)13 (+1)
Skills History +5, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Halfling, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 700 sp. 2 Thunderstones.


Social Check DCs


Dain Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears silk and lounges about seductively. His brown hair is cut short. His green eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Enemies, Religious. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Dain Glanhig, Male Dwarf Sorcerer 4
Medium (3'11") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)8 (-1) 11 (+0)11 (+0)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Fire opal (1100 gp). Onyx (60 gp). Rich purple corundum (1100 gp). 1 Minor magic item.


Social Check DCs


Marastyr Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears bulky grey painted plate armor, marred by sweets. Her moppish black hair is in a traditional bowl cut. She has several tiny aquamarine earrings on each ear.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has all her life been fascinated with music.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is content; and to end her boredom

Ideals: Artistic. Flaws: Ugly, Shy, Mundane. Bonds: Rich. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

Marastyr Brazzik, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)18 (+4) 13 (+1)11 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Giant, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 700 sp.


Social Check DCs


Xanaphia Selevarun, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she sports blue clothing, slightly heavier than average wear. Her blonde hair, when down, is lengthy. Her eyes are likewise hazel.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the east, but her parents moved at a very young age to the south. Her family was turned out during the war. She and her family wandered east to less war torn lands. She left for the east, certain she would find work there.

Motivation: Money/treasure; and she is greedy

Ideals: Athletic. Flaws: PTSD. Bonds: Rich, Immigrant. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Xanaphia Selevarun, Female Elf Sorcerer 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)10 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp. Deep green spinel (130 gp).


Social Check DCs

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