Theirastra Goltorah, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears blue painted combat armor at almost all times, and a wedding ring on her left hand. Her tied-back hair is golden. This gray eyed southerner is not easily forgotten.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is obsessed with a lost civilization.
History: Theirastra was raised in a hard working conservative environment. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has dedicated herself to building a better kind of golem.
Motivation: Meet up once more with her childhood friend.
Bonds: In love, Job, Adventurer, Military. Occupation: Unemployed
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp. Chalcedony (40 gp).
Herleva Osav, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears baggy yellow pantaloons and a grey scarf. She has styled her red hair well, parting it to the right. Her otherwise smooth face is marked with small tiny scars.
Personality: Her tongue was cut out and she uses sign language. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Herleva was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. A freak accident while working with her Servant father left her crippled. She is searching for what she claims is her rightful reward.
Motivation: A deep hatred of gnolls; and she's looking for her big break
Flaws: Ugly, Disease. Bonds: Enemies, Poor, Adventurer. Occupation: Spice Merchant
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 13 (+1) | 4 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Elven, Ignan
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 gp. 1 Banded mail.
Gurdis Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her black hair up. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: Gurdis is depressed about a lot of things. She tends to be a nihilist. She invites people to come help in her community garden.
History: Gurdis was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Body Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Ideals: Philantrophist, Logical. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Body Guard
Voice: Pronounces O like U
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 90 gp. Jade (80 gp). Jet (80 gp).
Thava Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her Stetson hat is riddled with cuts and holes. She has gold eyes and a black hat with a white feather.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Thava is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Wants to raise her children well; and an old rival family wants her found
Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Family, Mentor. Occupation: Mayor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp. Tiger eye turquoise (5 gp).
Caeldrim Elsing, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is wearing colorful clothing, dressed as a Fisher. His skin is also unnaturally pale. His red hair is braided into rings. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Caeldrim will drive conversation. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has recently gotten a pet goose that steals things from people.
Motivation: Revenge; and he wants revenge against giants
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Family, Enemies. Occupation: Fisher
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp.
Bardryn Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears light armors faded through time and improper care. Her brown hair is still thick. Her eyes are likewise amber.
Personality: This woman loves music and to teach people music more than just about anything. She does not believe in violence as a means to an end. She is a dedicated Spy but believes her peers are too gung-ho.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Bardryn was born on a far northern desert where she grew up under the tutelage of her father, an expert Spy. She has never given up on her music dream.
Motivation: Wishes to resurrect an old love; and wants to work out more often
Ideals: Athletic, Artistic, Pacifist. Bonds: Immigrant. Occupation: Spy
Voice: Breathy voice
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Halfling, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp.
Varis Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of pickaxes on his belt, each one with a aquamarine on the hilt. His tied-back hair is white. His eyes are likewise green. His teeth are white and perfect.
Personality: He is business-like. He takes instructions and follows them to the letter. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Varis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants revenge against brigands; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Courier
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Druidic, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Blendaeth Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a black and yellow handkerchief worn on her left side, and she perpetually has her monstrous two handed axe ready. She wears a top hat to hide her balding. Her red eyes peer out from beneath her top black hat.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is able to fit into much smaller and tighter spaces than normal.
History: Born in the north to a Map Maker, Blendaeth learned a great deal about her mother's area of expertise. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Nothing but the best is good enough for her; and wants to open a new tavern
Ideals: Fighting, Gifted, Impeccable. Flaws: Shy. Bonds: Job, Family. Occupation: Map Maker
Voice: Low range voice
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 80 gp.
Sun Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She is bristling with hidden weapons, mostly shields and sais. She wears her red fur down. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born on a small isolated farm. She was taken as a slave by a traveling circus and forced to perform Being a Dilettante kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has passion for adventuring and risk; and a rival would like her out of the picture
Bonds: Attractive, Criminal record, Adventurer, Nature, Slave. Occupation: Dilettante
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 260 gp.
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Their contribution stands as a beacon of hope for all adventurers!
