Orryn Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is dressed in a clean blue cloak covering his clean studded leather. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Ideals: Athletic, Philantrophist. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Engraver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 80 gp.
Moon Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'0". He is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and his gloved hand is found clutching a scythe. He keeps his long black fur kept up in a rat tail. His thin eyebrows rest above his beady yellow eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Spy
Voice: Posh accent
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 40 gp. White pearl (50 gp).
Althaea Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears professional attire. Her whole body is exceptionally muscular. She has wavy red hair. Her blue eyes lackadaisically let the world flow into them.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Sold as a small child to a necromancer, Althaea was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, she has sought to make the best of life.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Optimist. Bonds: Attractive, Immigrant, Criminal record, Mentor. Occupation: Shepherd
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 150 gp. Chrysoberyl (100 gp).
Azdûsh Hayden, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'5" and wears a custom-built plate barding that's adorned with white lining and desert motifs. He wears a wide-brimmed hat to cover his moderate length auburn hair. His gray eyes dart from person to person.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He can't help but pocket interesting objects he comes across
History: He was born several months after his mother was called into army service. He has chosen to use the inheritance that was left to him frivolously. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Military, Rich. Occupation: Tailor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp.
Hrathy Kimberly, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'7". She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and her gloved hand is found clutching a greataxe. Her brown hair is slicked back into a classic pompadour. Her eyes are hazel and catlike.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She does not believe in violence as a means to an end. She is a dedicated Banker but believes her peers are too gung-ho.
History: Hrathy was born with her mother's beautiful face. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was always very intelligent and has formed a secret society of specialists.
Motivation: Someone believes her a fraud; and revenge
Ideals: Pacifist. Flaws: PTSD, Secretive. Bonds: Attractive, Enemies. Occupation: Banker
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
Tod Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male wears a worn and beaten armor. He is tall, broad shouldered and powerfully built. His auburn hair is greasy and uncared for. His face is covered beneath a completely black helmet.
Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His martial abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Tod was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Someone believes him a fraud.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Butcher
Voice: Rolls R's
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 7 (-2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 60 gp. 1 Banded mail.
Sweet Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. He has dyed his greying red fur a little too much giving a sharp red color. His skin is flawless and his yellow eyes scan people very quickly.
Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with a lost civilization.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now travels the world, in search of power and loot.
Motivation: He has money and likes to spend it; and to reunite with his old friends
Ideals: Professionalism. Bonds: Attractive, Immigrant, Adventurer, Rich. Occupation: Stylist
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Heian Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he sports blue clothing, slightly heavier than average wear, and is pretty ugly. His white hair is long and unkept. His eyes are brown.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.
Motivation: He desires power and/or immortality.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Hunter
Voice: Indian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Sylvan, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Zook Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue tunic with tan highlights, and long brown pants that bunch up around his shoes. He is physically well-built. He keeps his auburn hair in a pixie cut. He has gleaming, smiling amber eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Guard mother left him crippled. He has dedicated himself to building a better village for his children.
Motivation: To reunite with his old friends.
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Laborer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 8 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. Lapis lazuli (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!
