Chaedi Mystralath, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears many layers of old clothing at all times. She keeps her long brown hair kept up in a rat tail. She wears a mask on her face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: The child of a Body Guard, who enjoyed hunting, Chaedi was taken on many hunting expeditions. Brilliant and gifted she never wanted to apply herself. She now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Bather
Voice: Posh accent
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 370 gp.
Margery Kendal, Female Human [Permalink]
Personal [hide]
Description: She wears a grey collared shirt and blue skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her moppish black hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.
Personality: Calm and collected, she is a well trained Fisher. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She comes from a rich southern family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She got away from her former life and has fallen to alcoholism.
Motivation: She has comitted a past crime that haunts her to this day; and she is content
Flaws: Addict, Mundane. Bonds: Job, Criminal record, Rich. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp.
Sybil Hamilton, Female Human [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears suspenders and grey workpants. Her shirt is tan, and she wears a heavy grey leather apron most of the time. Her whole body is exceptionally muscular. She wears a Stetson hat to hide her balding. Her skin is flawless and her gray eyes scan people very quickly.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A freak accident while working with her Hunter father left her crippled. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and she is wracked by social anxiety
Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Immigrant, Attractive. Occupation: Adventurer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp. Sard (40 gp). 1 Masterwork Common Melee.
Ivellios Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. With bright chestnut hair and a scraggly beard. His face is covered beneath a completely black helmet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a minor phobia of water and hates getting wet.
History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others
Ideals: Fighting. Flaws: Emotional, Fearful. Bonds: Attractive, Military. Occupation: Farmer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 7 (-2) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1 Masterwork Common Ranged Weapon.
Gimûb Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light white in addition to tight pants. He has done his best to style his blonde hair to look like a famous performer. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: While he acts the brute, he is far gentler than he would appear. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Barrister.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Barrister
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Auran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Simon Mitchell, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this eastern man wears many layers of old clothing at all times. He wears his white hair up in a very large beehive style do. His thin eyebrows rest above his beady green eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is able to fit into much smaller and tighter spaces than normal.
History: He got into the Barkeep business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Barkeep. He was granted druidic powers by his dying sister.
Motivation: To be a Guard again.
Ideals: Athletic, Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Barkeep
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp.
Arha Beckwith, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She dresses like a well dressed Scribe does. Her head has been shaved. She wears round tiny glasses practically rammed into her face.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her job bores her to no end. She has decided to make it more interesting.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She helped her father out around the business and became quite the natural. She now travels the world, in search of power and loot.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Criminal record. Occupation: Scribe
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp. Deep green spinel (130 gp).
Anakis Charm, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses in green turtlenecks beneath a tan coat with brown slacks. Her hair is black, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She acts crazy and hedonistic. She is used to getting what she wants. In part because she is a meticulous planner.
History: The child of western immigrants she idolized her mother. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: Retire the richest woman in the west.
Ideals: Athletic, Professionalism. Flaws: Insane, Hedonist. Bonds: Attractive. Occupation: Detective
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Ratbag Cumberbatch, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white tunic with pastel highlights, and long tan pants that bunch up around his shoes. He has a moderate pudge and is not very fit. With a patchy black beard and wild black hair. He wears large thick round spectacles.
Personality: Eccentric and domineering, Ratbag will drive conversation. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was raised in a mountains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he has comitted a past crime that haunts him to this day
Ideals: Extrovert. Flaws: Mundane. Bonds: Criminal record, Nature, Enemies. Occupation: Dyer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1 Masterwork Heavy steel shield.
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Their contribution stands as a beacon of hope for all adventurers!