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NPC Generator

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Advanced [show]


Tarak Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears professional attire and is in decent physical shape. He keeps his brown hair in a pixie cut. His eyes are likewise violet. His teeth are white and perfect.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tarak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Fighting, Justice. Bonds: Attractive, Religious, Mentor. Occupation: Bather

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tarak Tattersall, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)5 (-3) 15 (+2)10 (+0)
Skills Investigation -1, Religion -1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 80 gp.


Social Check DCs


Thokk Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears a black shirt with thin blue vertical stripes and tan pants and is in decent physical shape. His golden hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family Like his father and his brother before him, after school he went straight into learning to become a Animal Trainer. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor.

Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Job, Criminal record. Occupation: Animal Trainer

Voice: Eastern European accent

Attributes [hide]

Thokk Vance, Male Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 8 (-1)10 (+0) 8 (-1)12 (+1)
Skills Athletics +6, Deception +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 90 gp. White pearl (70 gp). 1 Banded mail.


Social Check DCs


Sannl Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is generally well dressed albeit a few years behind the times. She wears her golden hair down. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Sold as a small child to a slaver, Sannl was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She then took over the family business and is one of the better Server for hire.

Motivation: She is currently in port desperately looking for someone to get her out; and sabotage a competitor

Bonds: Attractive, Military, Mentor, Job, Slave. Occupation: Server

Voice: Sighs a lot, exhausted

Attributes [hide]

Sannl Dankil, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)8 (-1) 13 (+1)10 (+0)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Two Llamas Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His broad hat is riddled with cuts and holes. His blue eyes dart from person to person.

Personality: He will rave to anyone who will listen. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was always a brilliant, if unscrupulous mind. Like his father and his brother before him, after school he went straight into learning to become a Doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Entrepeneur, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Doctor

Voice: Speaks through clenched teeth

Attributes [hide]

Two Llamas Moon, Male Tabaxi Sorcerer 1
Medium (6'9") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)7 (-2) 14 (+2)10 (+0)
Skills History +0, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 pp.


Social Check DCs


Serpent Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears professional attire. His white fur, when down, is lengthy. He has yellow eyes and a brown hat with a white feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with a lost civilization.

History: Serpent was born in the north. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Athletic, Persistence. Bonds: Attractive, Nature, Adventurer. Occupation: Barrister

Voice: Deep voice with rolling R's

Attributes [hide]

Serpent Treat, Male Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Arcana +4
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 150 gp.


Social Check DCs


Makaria Chaos, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, and she perpetually has her scimitar ready. She wears her black hair up. Her eyes, though not visible through her cowl, are black.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born a particularly ugly child, much to the horror of her parents. She went to a religious school and was inspired by the priests there in charitable deeds. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Makaria never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Fighting. Flaws: Shy, Ugly. Bonds: In love, Religious. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Makaria Chaos, Female Tiefling Sorcerer 2
Medium (4'11") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)14 (+2) 17 (+3)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Myria Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She carries a battered hand crossbow and tarnished lance as well. Her blonde hair has been sun bleached extensively. Her eyes are green and catlike.

Personality: Prone to second guessing herself, she comes off as nervous. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the south, but her parents moved at a very young age to the north. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Myria fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Attractive, Immigrant. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Myria Tealeaf, Female Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 6 (-2)8 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Odorr Cumberbatch, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears tattered old clothes. He wears his brown hair down. His ears are large.

Personality: He never swears and excessively uses polite adverbs when speaking. The war was a terrible time for him, and Odorr does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Sellsword, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: He feels kind of lost in life; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Bellfounder

Voice: Strong lisp

Attributes [hide]

Odorr Cumberbatch, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)13 (+1) 15 (+2)9 (-1)
Skills Deception +1, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Goblin
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs


Three In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses in brown turtlenecks beneath a blue coat with violet slacks. Her fur is short and red. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to make almost anything out of random pieces of junk.

History: She was born to loving parents in a slum to the west. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to unite with her sister

Ideals: Joker, Gifted, Athletic. Flaws: Ugly. Bonds: Poor. Occupation: Gardener

Voice: Mumbles to self between sentences

Attributes [hide]

Three In the Storm, Female Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp. Moss agate (4 gp).


Social Check DCs

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