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NPC Generator

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Advanced [show]


Hillanot Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears just a black suit. Her bronze crest is long and unkept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She can speak with the recently deceased. As long as the job gets done she does not care how it got done.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Through the years after Hillanot was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Hillanot's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions.

Ideals: Gifted, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Hillanot Daardendrian, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)16 (+3) 12 (+1)16 (+3)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Celestial, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 130 gp.


Social Check DCs


Hupe Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He sports a flattop hair cut. His eyes, though not visible through his cowl, are green.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Hupe was raised in a hard working conservative environment. Hupe liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.

Motivation: He feels threatened by others; and further expansion of business

Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Job, Nature. Occupation: Merchant

Voice: Dark and ominous

Attributes [hide]

Hupe Honeypot, Male Halfling Sorcerer 2
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 220 gp. 1 Masterwork Common Melee.


Social Check DCs


Adrex Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Map Maker uniform. He wears a Stetson hat to cover his moderate length brass crest. He wears round tiny glasses practically rammed into his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Adrex was born on a far western desert where he grew up under the tutelage of his father, an expert Map Maker. He has worked as a Map Maker like his father before him.

Motivation: To reunite with his old friends.

Bonds: Job, Immigrant, Family, Adventurer, Military. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Adrex Esstyrlynn, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp.


Social Check DCs


Duvamil Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she is dressed in a clean tan cloak covering her clean studded leather. Her white hair is cut short. Her eyes are green and she is always smoking a pipe.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. The war was a terrible time for her, and Duvamil does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she loathes her own lifestyle

Ideals: Disciplined. Flaws: Depressed, Mundane. Bonds: Military, Rich. Occupation: Healer

Voice: Old thin voice

Attributes [hide]

Duvamil Miggledy, Female Gnome Sorcerer 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 9 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Raymond Browning, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Barrister. His skin is fair and his fingers are delicate and long. He sports a long brown beard, and similarly colored long hair. His eyes, though not visible through his cowl, are hazel.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother took him hunting and taught him how to get in the mind of other creatures. Recently the stress of being a Barrister has made it difficult for him to sleep.

Motivation: To share knowledge with the world.

Ideals: Logical, Artistic. Flaws: Insomniac. Bonds: Job, Nature. Occupation: Barrister

Voice: Tuts and clicks tongue

Attributes [hide]

Raymond Browning, Male Human Sorcerer 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Athletics +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp.


Social Check DCs


Nikki Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she typically wears white cloth garments or leather armor. She keeps her long blonde hair kept up in a rat tail. Her ears are large.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. As long as the job gets done she does not care how it got done.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sellsword arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nikki fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Rich. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Nikki Goldfound, Female Halfling Sorcerer 1
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp.


Social Check DCs


Portia Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries with her a set of longbows on her belt, each one with a amber on the hilt. Her chestnut hair is knotted and matted. Her eyes are blue and she is always smoking a pipe.

Personality: She is extraordinarily eccentric. She is able to make almost anything out of random pieces of junk.

History: Portia was born in the north. At a young age she loved to build and create. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was granted psionic powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted, Persistence. Flaws: Insane, Antagonistic. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Portia Strongbones, Female Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills Arcana +2, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Názkûga Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in a clean white cloak covering his clean studded leather and is in decent physical shape. His hair is long and red with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Mercenary business at a young age. Názkûga abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and many drow want him driven away

Flaws: Insane, Ugly. Bonds: Adventurer, Job, Enemies. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Názkûga Tattersall, Male Half-Orc Sorcerer 1
Medium (6'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)8 (-1) 9 (-1)7 (-2)
Skills Performance +0, Religion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. Jasper (70 gp).


Social Check DCs


Spear In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man sports pastel clothing, slightly heavier than average wear. His clothes are grease stained in places. He has moderate length black fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to loving parents in a slum to the north. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Racist. Bonds: Poor, Immigrant, Adventurer. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Spear In Woods, Male Tabaxi Sorcerer 2
Medium (5'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Just what you see.


Social Check DCs

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