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NPC Generator

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Advanced [show]


Akta Belief, Female Tiefling [Permalink]

Personal [hide]

Description: She wears suspenders and black workpants. Her shirt is pastel, and she wears a heavy black leather apron most of the time. She is portly but not overly obese. Her long red hair is drawn into a two foot long braid. Her red eyes dart from person to person.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is obsessed with her god.

History: She was born in the south. She has chosen to use the inheritance that was left to her frivolously. After a long history of fighting, Akta and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and further expansion of business

Flaws: Antagonistic. Bonds: Religious, Immigrant, Rich, Job. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Akta Belief, Female Tiefling Sorcerer 2
Medium (5'9") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)9 (-1) 12 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs


Doudra Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her scarlet crest is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She is the product a well kept family trust fund and as such has never really known need. Doudra was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Mayor. She left for the east, certain she would find work there.

Motivation: She is greedy; and money/treasure

Ideals: Joker, Justice. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Doudra Pfaphnyrennish, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 18 (+4)10 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp. 1 Everburning torch.


Social Check DCs


Rose Leagallow, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears silk and lounges about seductively. Her auburn hair is kept up in a ponytail inside a small hat. She wears a mask on her face.

Personality: Stoic and calm, she prefers to meditate than take action. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Seamstress they were divorced and she won custody of their son. She worked as a Cook, and she later adopted a second son.

Motivation: She has a rivalry with the Church that dominates her actions; and to reunite with her absent father

Ideals: Disciplined, Fighting. Bonds: Attractive, Religious, Family. Occupation: Cook

Voice: Whispers

Attributes [hide]

Rose Leagallow, Female Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 8 (-1)10 (+0)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 390 gp.


Social Check DCs


Harann Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'7" western woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has moderate length bronze crest. Her red eyes are passionate and lively.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: The child of western immigrants she idolized her mother. Harann was born on a far western forest where she grew up under the tutelage of her mother, an expert Sculptor. She moves from town to town, unable to find a place to settle.

Motivation: Retire the richest woman in the west; and marry her brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Harann Linxakasendalor, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)13 (+1) 9 (-1)12 (+1)
Skills Acrobatics +2, Animal Handling +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp.


Social Check DCs


Smoking Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She typically wears pastel cloth garments or leather armor. She keeps her long cinnamon fur kept up in a rat tail. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has always had a great fascination with Gnomish culture. She does not believe in violence as a means to an end. She is a dedicated Tailor but believes her peers are too gung-ho.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and a strong sense of loyalty to gnomish people

Ideals: Pacifist. Flaws: Addict, Racist, Disease. Bonds: Rich. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

Smoking Timber, Female Tabaxi Sorcerer 4
Medium (6'0") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)15 (+2) 9 (-1)16 (+3)
Skills Deception +5, Religion +4
Senses Passive Perception 9
Languages Common, Draconic, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Bertram Graeme, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a colorful flower in his white hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bertram is combative with any and all who dare try his patience in the slightest.

History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Justice. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Bertram Graeme, Male Human Sorcerer 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)17 (+3) 8 (-1)9 (-1)
Skills History +5, Religion +5
Senses Passive Perception 9
Languages Common, Giant, Gnoll, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).


Social Check DCs


Riardon Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many yellow ritualistic tattoos. He wears just a violet suit. He wears his white hair up in a very large beehive style do. His violet eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north his family was never financially stable. He was taken from his home at a very young age. He left for the north, certain he would find work there.

Motivation: A strong sense of loyalty to Dwarven people; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Racist. Bonds: Slave, Poor, Immigrant. Occupation: Laborer

Voice: Soothing and warm

Attributes [hide]

Riardon Aloro, Male Half-Elf Sorcerer 3
Medium (5'4") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp.


Social Check DCs


Immeral Firahel, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting tan shirt and pants. His black hair is greasy and uncared for. His ears are large.

Personality: Immeral hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Immeral took refuge in the old dungeon and found the beat up lance and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Artistic. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Immeral Firahel, Male Elf Sorcerer 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)17 (+3) 13 (+1)10 (+0)
Skills Nature +5, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Draconic, Dwarven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 2700 sp. Bloodstone (80 gp). Zircon (80 gp).


Social Check DCs


John Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears yellow cloth garments or leather armor. He keeps his golden hair in a pixie cut. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the south to a Crown-heir, John learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Sellsword again; and to reunite with his old friends

Flaws: Ugly. Bonds: Family, Has a crush, Adventurer, Job. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

John Xistsrith, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)8 (-1) 15 (+2)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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